Live For Speed ~ General information.

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Cutter
Legend in his own lunchtime
Legend in his own lunchtime
Posts: 3952
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Location: Location, Location

Live For Speed ~ General information.

Post by Cutter »

Live For Speed, Valuble / Usefull threads & FAQ



I will post here a list of LFS thread links to some of the more useful LFS information.
This is for any new racers, rather than go trawlling thru all the threads in the
LFS Forum.

If you find anylinks not working, wrong or needing updating let me know please with a PM

The main Demo & Full version Download site
http://www.liveforspeed.net/

Main LFS International forum
http://www.lfsforum.net/index.php

LFS World, for online race statistics.
http://www.lfsworld.net/

LFS News
http://lfs-news.bluepixel.dk/

Unofficial Live for Speed Manual
http://forum.rscnet.org/showthread.php?t=130638

Unofficial FAQ (Also contains definitive graphic options list)
http://forum.rscnet.org/showthread.php? ... adid=58996

LFS related Websites
http://forum.rscnet.org/showthread.php?t=104432

Local LFS Racing Leagues

The Australasian League
http://www.australasianleague.com/home.html

Monday Might Racing
http://www.mondaynightracing.com/

Middle Pack Racing
http://www.middlepackracing.com/

Re getting colours in your name and binding messages to the F1 - F12 Keys

Q: How to get colored player/server name? / Type messages in color?

A: Insert a ^ character (you get that typing alt+94) and a number between 0-8 to the name field or message box.
^0 - Black
^1 - Red
^2 - Light green
^3 - Yellow
^4 - Blue
^5 - Purple
^6 - Light blue
^7 - White
^8 - Dark green (default)

Re hardware advice Video / Sound / Controller (etc) issues
http://www.lfsforum.net/forumdisplay.php?f=14
The "Technical Assistance" forum where to perform the above search
http://www.lfsforum.net/forumdisplay.php?f=5
Believe me, there are very few technical issues that havnt cropped up(& been resolved) before.

Car Set ups


Team Inferno Set-ups.
http://setupfield.teaminferno.hu/

RaceSimCentral LFS set-ups
http://forum.rscnet.org/forumdisplay.php?f=476

Local Live For Speed teams

Southern Cross Racing
http://www.southerncrossracing.com/

Pacifica Racing
http://www.pacificaracing.com/

Premium Racing Team
http://www.premiumrt.co.nr/

OzBee-R
http://www.ozbee-racing.com/

Ozsport

http://www.ozsport.org/

Austra Racing
http://www.austraracing.com

That will do for now.
If I think of any more I will add them.
Or if you have any specific questions ask.


EDIT Finally remebered to update this. My Bad


Thread cleaned up obsolete posts removed.
Last edited by Cutter on Fri May 25, 2007 11:05 am, edited 16 times in total.
Cutter ~ Carl Rickard

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Takumi
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Location: QLD

Post by Takumi »

Bauer wrote: what do i do to get wierd colours and shit in my driver name? above link is no longer working
^ and and then any number

^7 does white, etc. different numbers do different colours, just keep trying different ones
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Scottie
Posts: 4131
Joined: Tue Dec 14, 2004 11:53 am
Location: Melbourne, Oz

Re: Live For Speed ~ General information.

Post by Scottie »

*light* bump!

This game is still under development:

https://www.lfsforum.net/showthread.php?t=84776" onclick="window.open(this.href);return false;

It'll always be on my hard disk.
Any time the world goes tits-up, I'll train up my AI and have a blast on this offline. One of the few sims where the AI learns :)
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Cutter
Legend in his own lunchtime
Legend in his own lunchtime
Posts: 3952
Joined: Sat Dec 18, 2004 6:27 am
Location: Location, Location

Re: Live For Speed ~ General information.

Post by Cutter »

Same, still drags me in every few weeks or so. :D
Cutter ~ Carl Rickard

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hutchy
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Re: Live For Speed ~ General information.

Post by hutchy »

:eyepop: an update not much of an update but an update :rolleyes:


LFS Newsletter - New Version : 0.6F

Hello

Today we release an new update of Live for Speed with 3D support and announce another version that is coming soon with a much improved Westhill track.

Version 0.6F:

Available today and well tested by forum visitors, this new update supports 3D devices including TVs, projectors, headsets and the Oculus Rift. While developing it, we also moved onto DirectX 9 which allows for better graphical effects in future while still allowing LFS to run on older versions of Windows and on Linux (using the Wine compatibility software). This version remains fully compatible with 0.6E with many improvements and fixes.

Read more about the patch and how to get it on the 0.6F information page.
Westhill Update:

Available soon... as the development for S3 has been taking some time, we thought it would be good to update something for our existing license holders. The best thing to update was the Westhill track which was always sparse and underdeveloped. The International configuration has been improved in many places, particularly in the twisty sequence of bends in the far corner which is now more challenging. There is a new National configuration, bearing off from the International track after the first right and left bends, involving some interesting gradient changes and technical bends. The scenery has been developed to a higher level of detail and you can drive around the access roads in the open configurations.
You can see more images of the new track on our screenshots page.

The configurations are complete and good to drive. At this point Eric is still finishing some buildings and filling some holes in the scenery. Scawen is making some improvements and optimisations to deal with the higher level of detail. We expect to release this version for testing in a few weeks, but remember that sometimes interesting things can come up that make things take a little longer than planned.
Further Progress:

After the Westhill update, Eric will continue with the S3 tracks he has been working on. Scawen will continue with the new tyre model. The new tyres currently feel good to drive but some work needs to be done on heat, pressure, friction, tyre load sensitivity and wear which are all closely linked.

- LFS Developers
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r8response
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Re: Live For Speed ~ General information.

Post by r8response »

hutchy wrote::eyepop: an update not much of an update but an update :rolleyes:
Already been mocked in the Any news/updates? thread.
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