Razer OSVR (open source Headmounted VR Display)

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Duke
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Razer OSVR (open source Headmounted VR Display)

Postby Duke » Wed Feb 24, 2016 10:32 am

Interesting!!! www.razerzone.com & http://www.osvr.org/
The Razer OSVR Hacker Development Kit is an open-source VR Headset. It is a very affordable VR kit that does not compromise on quality. The kit is designed to be user upgradable allowing VR enthusiasts and developers to swap key components within the HDK like optics, displays and faceplates. It features an accelerometer, a gyroscope and a compass, but no positional head-tracking tech like recent Oculus Rift kits or Sony’s Project Morpheus. The OSVR (Open-Source Virtual Reality) is using screen-level diffusion and refined optics resulting in a clear picture, snappy response times, and no screen door.

The OSVR Hacker Development Kit is available for US$299.99 (€273.00)

Razer OSVR Features:
Faceplate module providing 360-degree positional tracking in combination with an IR Camera operating at 100hz.
Mainboard for accelerometer, gyroscope and compass sensors. Re-programmable for additional functionality.
5.5″ OLED Full HD display designed with VR in mind for true low persistence.
High-performance dual lens optics system for ultra sharp images. Includes Individual eye focus for personalized use.
Belt Box module for easier cable management and additional USB 3.0 connectivity.
Removable face mask with a bamboo charcoal microfiber foam layer for additional comfort.

Faceplate Module: (Default for v1.3)
IR Faceplate providing positional information with 360 degrees tracking for responsive, multi-directional input.
Comes with an IR Camera operating at 100hz.

Other variations include:
OSVR Faceplate with Leap Motion offering embedded Leap Motion technology to support natural interaction using physical hands.

Mainboard:
Sensor hub with integrated accelerometer, gyroscope, and compass
External USB 3.0 connection for additional accessories
Additional 2 x USB 3.0 connectors for internal expansion
Re-programmable for additional functionality

Display Module:
Single 1080p full HD 5.5” low persistence OLED silver screen with 401 PPI running at 60fps resulting in clearer, brighter images.
*Contributing to the low persistence is the simulated 240hz frequency rate the display operates at.
Additional display board allows for interchangeable displays

Optics Module:
High-performance dual lens system for ultra-sharp images
Enlarged eye-box for fuss-free setup, right out-of-box
Low geometric distortion and colour corrected image for faster rendering
Individual eye focus for personalized use without glasses.
*diopters cover +4.5 to -2 adjustments to cater to majority of users.

HMD Mechanical Module:
Removable face mask
Bamboo charcoal microfiber foam layer for additional comfort

Belt Box Module:
Additional USB 3.0 connectivity
Surround Sound Audio codec integrated
Easier cable management and ergonomics
Signal boosters

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Dukester

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Duke
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Re: Razer OSVR (open source Headmounted VR Display)

Postby Duke » Wed Feb 24, 2016 10:34 am

Flash from RTA Motorsports has a go with the Razer OSVR, open source Headmounted VR Display using Assetto Corsa.
Previously Flash already tested the Oculus DK2 and Sony Morpheus and now tries to find out if the cheaper Razer OSVR can compete with the more ubiquitous VR headsets.

Dukester

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DarrenM
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Re: Razer OSVR (open source Headmounted VR Display)

Postby DarrenM » Tue Jun 14, 2016 8:03 am

They've just announced HDK2 using the same 2160x1200 90Hz display panels as the Rift. Goes on sale at the beginning of July for $399USD.

http://www.anandtech.com/show/10412/raz ... at-e3-2016

http://www.osvr.org/hdk2.html

It supports SteamVR so if you want to use it for sims you'll have to wait until they support that. pcars already does.

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Duke
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Re: Razer OSVR (open source Headmounted VR Display)

Postby Duke » Tue Jun 14, 2016 8:49 am

This is more like it, might be the only way I can afford VR in the future. I just hope STEAM-VR gets supported by the race sim devs or at the very least by iRacing.
Dukester

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Duke
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Re: Razer OSVR (open source Headmounted VR Display)

Postby Duke » Tue Oct 04, 2016 9:39 am

So OSVR HDK2 is out & now available in the Asia-Pacific market for AUD$650.00 (so tempting)
Comes with 2 free games, Descent: Underground & Radial G: Racing Revolved (Offer ends October 10th, 2016, while stocks last.)

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Specifications:
- IQE (Image Quality Enhancement) technology for reduced screendoor effect.
- Faceplate module providing 360-degree positional tracking in combination with an IR Camera operating at 100hz.
- Mainboard for accelerometer, gyroscope and compass sensors. Re-programmable for additional functionality.
- Dual Display 2160x1200 low persistence OLED silver screen with 441 PPI running at 90 fps
- High performance dual lens optics system for ultra sharp images. Includes Individual eye focus for personalized use.
- Belt Box module for easier cable management and additional USB 3.0 connectivity.
- Removable face mask with a bamboo charcoal microfibre foam layer, additional foam padding for cheekbones and nose bridge featuring rubber nose inserts for additional comfort.

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Dukester

norbs diplomacy lesson 101: "If I was putting words in your mouth, you'd know."


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