Comic strips

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NeilPearson
Prize Winning ARSE
Posts: 7278
Joined: Tue Jan 03, 2006 11:31 pm
Location: Neil'sville
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Re: Comic strips

Post by NeilPearson »

I been having a few thoughts, would everyone be fine with having a rule about having mines 400m or so from the town? and no mining under the town.

and trains! need train lines! yes.
Shonky
Posts: 5230
Joined: Sun Feb 27, 2005 6:33 pm

Re: Comic strips

Post by Shonky »

Works fine for me Neil, I'd go further than that anyway I think otherwise we'll be all over each other in that sense.

I've just cleaned up the server and put on the release candidate, it appears to be stable but chunk loading seems a bit weird, will keep an eye out for an updated server.jar when they release.
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DarrenM
Posts: 7251
Joined: Wed Feb 09, 2005 3:21 pm
Location: Sydney

Re: Comic strips

Post by DarrenM »

Anyone against a map reset before we get too stuck in? Ocean maps are boring as fuck to explore and it's hard to find other biomes, like swamp for clay.

Also, boats break if you go into 1 deep water at full speed :(
Shonky
Posts: 5230
Joined: Sun Feb 27, 2005 6:33 pm

Re: Comic strips

Post by Shonky »

I don't mind, would have to check with Raz and get back to you.
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DarrenM
Posts: 7251
Joined: Wed Feb 09, 2005 3:21 pm
Location: Sydney

Re: Comic strips

Post by DarrenM »

Loaded a couple maps and found a good looking one. Spawn is near a river which separates 3 biomes and there are 2 villages nearby which could serve as a starting point for arseville.
Last edited by DarrenM on Sat Oct 26, 2013 10:51 am, edited 1 time in total.
Shonky
Posts: 5230
Joined: Sun Feb 27, 2005 6:33 pm

Re: Comic strips

Post by Shonky »

Your seed is up Darren, that's the last reset lol, now to find my crap again.
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