Mods/Apps.

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Re: Mods/Apps.

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FNF will be these bad boys at RIR Spike.

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Re: Mods/Apps.

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Re: Mods/Apps.

Post by Duke »

The Radiator Springs Racing Modding team (RSR) have released update V3.1 for their RSR Formula 3 mod for Assetto Corsa. The popular RSR Formula 3 mod for AC is based on the British F3 Cup UK.
This latest update contains some small improvements and fixes in order to get the mod ready for the first official RSR Formula 3 championship that will start today. (More info below)
You can download the mod and optional skin pack at the official RSR Website or Race Department (4k skinpack2k skinpack).
RSR Formula 3 v3.1 Changelog:
improved force feedback
tyres tuned
fixed issue of excessive speed in certain conditions
reworked splitter and diffuser
bumper camera is now in line with other AC cars
fixed small issues on some skins
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Re: Mods/Apps.

Post by Duke »

AGU Modding has released the 2016 Audi R8 GT3 for Assetto Corsa, bringing a new current-gen GT3 car to the simulation.
Based on a model made by Shadowworks and sounds from Fonsecker, this first version of the mod will be improved with future releases as more features such as improved physics, interior graphics and more are yet to come.
Introduced in 2015, the second-gen Audi R8 GT3 replaced the hugely successful R8 GT3 LMS that has been winning GT3 races around the globe since 2009.
Download from Race Department
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Re: Mods/Apps.

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James Skinner has released version 1.0 of his Thruxton track for Assetto Corsa, bringing a new quality track to the simulation.

Download Thruxton 1.0 for Assetto Corsa from Race Department Here

Changelog
Fixed start-finish timing gate issues where it was possible to not register a lap in pits if too far to one side.
Fixed sector 1 and 2 timing gates where it was possible to not register a lap if off track.
Removed black flag penalty for 4 wheels out on exit of Club Chicane – start finish line was too close to slow down and black flag was too harsh.
Adjusted penalty for cutting track at Club chicane to just 2 secs as it’s easy to be pushed off here.
Fixed grid spacing positions as cars were way too close together on first release.
Fixed non physical tyrewall on outside of Village corner where cars could pass through.
Removed flying tire stack at world centre.
Fixed incorrect track length in UI description.
Made a few cosmetic changes to textures to match recent changes at the circuit.
Updated textures to kerbs with proper specular and detail maps – still work in progress.
Updated textures on many buildings.
Added camera facing crowds.
Added many other trackside objects and infield buildings.

Opened for motorsports in 1950, Thruxton Circuit is located on a former Royal Airforce airfield. The 3.8 kilometer track incorporates 11 turns and hosts various national series such as the British Formula 3, the British GT as well as the world-famous BTCC series.
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Re: Mods/Apps.

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Excited for both car and track.

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Re: Mods/Apps.

Post by Jamo »

That circuit looks magnificent!!!
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Re: Mods/Apps.

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Jamo wrote:That circuit looks magnificent!!!
Based on the real thing. Is great fun to drive in the right car.
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Re: Mods/Apps.

Post by KNAPPO »

[quote="norbs"]
Image


Sure looks pretty darn quick in places. Looking forward to giving it a thrash now we've gotten to see it in detail.
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Re: Mods/Apps.

Post by w00dsy »

Track map looks like the old Gizmoring, modelled after Norbs' old dog.
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Re: Mods/Apps.

Post by garyjpaterson »

Its a damn good track - with something proper like the Lotus 49, its just amazing. Nice flow, but amazing atmosphere, jungle whizzing past just feet away.
Can't imagine its going to be long till its out - seems more than finished to me!

Image

As for my car, I'm pretty much ready to release, just need my sounds man to be happy with his SFX and its good to go. I'm hoping to have it out at the weekend, but we'll see.

Best thing is I can finally get back to this thing, which has been a bit neglected.

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EDIT* and would you look at that, Thomson Road is released :) Go and get it, its ace.

http://www.racedepartment.com/downloads ... rix.13694/
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Re: Mods/Apps.

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garyjpaterson wrote:Best thing is I can finally get back to this thing, which has been a bit neglected.

Image
Oh shit yeah, this beast has Friday Night Fun written all over it.
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Re: Mods/Apps.

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Re: Mods/Apps.

Post by KNAPPO »

That LADA steering wheel is fantastic!
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Re: Mods/Apps.

Post by GT VIRUS »

Really hoping this is the car for tonight http://www.racedepartment.com/downloads ... -17.13928/

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Re: Mods/Apps.

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GT VIRUS wrote:Really hoping this is the car for tonight http://www.racedepartment.com/downloads ... -17.13928/

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I have asked :)
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Re: Mods/Apps.

Post by Duke »

Creative community members Won & Joshkerr released their Winter Nords mod for Assetto Corsa.
The V1.1 Winter Nords mod changes 90% of all the track textures of the Assetto Corsa Nordschleife track to give it a winter atmosphere. Won and Josh did not cut any corners as they have reworked literally every texture part of the track. The vegetation, asphalt, fences, posters, structures, buildings, vehicles, marshals and much more, are all transformed into parts of an icy cold winter wonderland.
Won & Joshkerr also provided an optional alternative “surfaces.ini” file which changes the grip levels of the track surface and turns the Nordschleife asphalt into a slippery ice circuit. Get ready for some sideways action. (The original surfaces.ini is also included to be able to revert back to the normal setting.)
The texture part of the track is fully compatible with online racing, and will also work with apps such as RSR Time Live or SRS. Needless to say that using the edited surfaces.ini is not.

Download Nordschleife Winter Edition Mod V1.1 from Race Department

Installation:
Remember: Before installing – please remove prior version completely.
Unpack the .rar file into the main AC folder. Run JGSME.exe and activate the Winter Nords Texture Mod, Sliding Ice Asphalt or both.
We include the original surfaces.ini for all variants in case you want to return to the normal grip levels.
It is highly recommended to uninstall the “Autumn Nords” if you have it activated.
If you have installed the RBS (Real Billboards & Stuff) mod, you will get a message stating that certain content has already been added. Don’t worry about anything. Just click “YES”.
To uninstall any of the mods and get Assetto Corsa back to the default content, run JSGME.exe and un-check the active mods.

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Re: Mods/Apps.

Post by GT VIRUS »

norbs wrote:
GT VIRUS wrote:Really hoping this is the car for tonight http://www.racedepartment.com/downloads ... -17.13928/

Image

I have asked :)
It's been released, why do you need to ask? :P
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Re: Mods/Apps.

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GT VIRUS wrote:
norbs wrote: I have asked :)
It's been released, why do you need to ask? :P

He asked on the forums when did we want it. I asked before Friday. So it is all because of me GT. :D

My god, it just keeps revving. :eyepop:
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Re: Mods/Apps.

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Re: Mods/Apps.

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Looks good enough to lick.
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Re: Mods/Apps.

Post by norbs »

Lilski dropped the LIDAR image in for his next track...

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Yeah baby.
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Re: Mods/Apps.

Post by Dr. Pain »

It took me 10 mins to work out which track it is. :yikes:
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Re: Mods/Apps.

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Dr. Pain wrote:It took me 10 mins to work out which track it is. :yikes:

I thought you would have got it in 2 seconds. One that I have been waiting for, and Lilski doing it from scratch will be awesome.
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Re: Mods/Apps.

Post by Dr. Pain »

One of my best races in iRacing happened here in a Ford GT. I was really happy to get that class win :)
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