EOI - MPR 4 Hour Driver Endurance Challenge

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wabbit
Posts: 3348
Joined: Mon Oct 24, 2005 6:36 pm
Location: Brisbane

Post by wabbit »

it'll be the fxr :)

FE2 Race set, with Bugle typical XRR suspension/diff mods :P
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Virtual-R
Ninja Roy
Posts: 981
Joined: Sun Jan 21, 2007 11:03 pm
Location: Melbourne

Post by Virtual-R »

FXR, high ride height, locked diffs all round, 50/50 drive split and changes to the camber to stop it from rolling when turning corners lol. I've tested this out myself in all the sand traps and found it impossible to get stuck even in the deepest sections :)

Using the FXR also allows the car to get where its going without causing too much disruption to the race, as it can follow the other cars on the straight at around the same speed and will be able to take the corners still a fair bit faster than a road car. Using a road car with 1/4 the power would be near impossible for racers to judge its cornering speed and they would gain on it fast on straights which could cause accidents.
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dvestate
Prize Winning ARSE
Posts: 2497
Joined: Sun Feb 27, 2005 4:06 pm
Location: In front of a computer...

Post by dvestate »

You night need to throw the Tow Car driver the keys to do some praccy ;)
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