iRacing Chat

iRacing
nutty
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Location: Brisvegas

Re: iRacing Chat

Post by nutty »

Yeah I wouldn't rush back for it. Like its fun and participation is high but its week 13.. I can't see us getting huge participation on that car throughout a normal week

There is a tuesday night league running it with some guys I know, but I committed to a F3 league on Thursday which ill focus on this season.
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Duke
Dukester Maldonado
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Joined: Tue Jan 23, 2007 9:33 pm
Location: Melbourne

Re: iRacing Chat

Post by Duke »

2023 Season 4 Patch 1 Release Notes [2023.09.08.05]
This Patch includes a variety of updates and fixes for the 2023 Season 4 Release.

iRACING:
--------------------------------------------------------------
Paint Shop
Fixed an issue where the Paint Shop could freeze or run very slowly upon switching cars.

SIMULATION:
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Race Servers
Fixed an issue where a driver could crash the Simulator when transitioning from an Open Practice race server to a Race race server if their video memory usage would exceed the video memory slider’s limits.

Tires
Off-track surface parameters have been rebalanced for tire interaction.

Audio
Removed the "disableWindowsCoreAudio" entry from the “app.ini” file, as WindowsCoreAudio is essential for XAudio2.9.
- - This will automatically be removed after restarting the Simulator.

CARS:
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<Car Class> GTP Cars
Fixed an issue where some rear view camera portals were using the incorrect aspect ratio.

Aston Martin DBR9 GT1
For the New Damage Model, the break limits for the hood have been reduced.

Acura ARX-06 GTP
Updated the UI images for this car.

Ferrari 296 GT3
Mirrors have been updated when viewing from farther camera distances.
Several artwork updates and fixes have been completed, including:
- - Fixed an issue where tires could flicker or render in front of other objects incorrectly.
- - Fixed an issue where the cockpit glass was turning white at certain viewing angles.
- - A missing windshield wiper has been found and attached.
- - The hue for white colors on the vehicle chassis have been updated.
- - The UI image for this car has been updated.
- - Ambient occlusion textures have been updated.

Global Mazda MX-5 Cup
Fixed an issue where the driver of this car could “T-pose” when the steering wheel was turned to its maximum rotations.

Modified - SK / NASCAR Whelen Tour Modified
For the New Damage Model, fixed an issue where the front bumper was made of ghost-metal. It is now a solid object, and will impact things in front of it correctly.

Porsche 963 GTP
Fuel economy has been adjusted slightly for improved class balance.

Super Formula SF23
Car Rules information has been added for this car.
Fixed an issue where this car was refueling during pit stops.
Fixed an issue where the rear wing lights could appear to detach from the car at far camera distances.

TRACKS:
--------------------------------------------------------------
Circuit de Lédenon
Many artwork updates and fixes have been completed, including:
- - Improved some visual popping as a camera changed distances from some objects, including trees and trucks.
- - Fence adverts have been added.
- - Some retaining walls have been added and the terrain has been molded to fit them.
- - The central trees have been updated.
- - Terrain detail textures have been updated.
- - The track marshal shed has been updated.
- - A floating tree has been relocated.

Circuit Zandvoort
Fixed an issue where some curbs were making incorrect sounds.
Pit entry bollards have improved physics.
Many artwork updates and fixes have been completed, including:
- - Fixed an issue where the pit garage building could appear to be floating in the air.
- - Fixed an issue with the pit wall surfaces flickering.
- - A variety of track surface, dirt, and terrain edge textures have been updated.
- - Fixed an issue with flickering pit wall textures.
- - Some catch fences have been updated.
- - Fixed an issue where the pit entrance fence was cutting through a wall.
- - Fixed some issues with the appearance of grandstands at certain camera distances.
- - Flagpoles have been updated.
- - Marshal hut safety cages have been installed and the numbers and signs for them have been relocated.
- - An embankment platform has been added.
- - Street lights have been added to the tunnel entrance and surrounding areas.
- - Waste bins have been updated.
- - A variety of dumpsters have been deployed to keep the track clean.
- - Some floating environment objects have been grounded.
- - Fixed an issue with the bloom on the roof of the pit building.
- - Various buildings outside the track area have been updated.

Kern County Raceway Park
Barney, Legendary Flagman, has brought his flagging booths over to the Dirt Track!
Catch fences have been added near the pit area.
Various walls near Turn 3 have been updated.
Dukester

norbs diplomacy lesson 101: "If I was putting words in your mouth, you'd know."
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thornz
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Re: iRacing Chat

Post by thornz »

Jumped back in for a look. Biggest thing I have noticed so far is load times have dramatically improved. Makes ti much more enticing for someone who is casual and just like jumping in and out of different cars series on any given evening.

Formula 4 was a blast, haven't bought the SF23 at this stage as seems its near empty in Aus/NZ time zones?
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Duke
Dukester Maldonado
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Re: iRacing Chat

Post by Duke »

Dukester

norbs diplomacy lesson 101: "If I was putting words in your mouth, you'd know."
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