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Re: Arsecraft Server updates

Posted: Tue Aug 28, 2012 9:41 pm
by petey
norbs wrote:It is like you are all talking a different language!
I've been lost for a very long time, one of the reasons I haven't come back. :eyepop:

Re: Arsecraft Server updates

Posted: Tue Aug 28, 2012 11:45 pm
by NeilPearson
NeilPearson wrote:Yeah I had an normal copper wire in my setup and if I walked within 2 blocks of it I got zapped. No health damage

Sent from my GT-I9300T using Tapatalk 2
Oops it was a normal copper wire. Not an insulated one...

Sent from my GT-I9300T using Tapatalk 2

Re: Arsecraft Server updates

Posted: Wed Aug 29, 2012 3:10 am
by Scottie
petey wrote:
norbs wrote:It is like you are all talking a different language!
I've been lost for a very long time, one of the reasons I haven't come back. :eyepop:

I thought Better than Wolves was changing MC lots.... then I read about this!

Scottie wears his scared face when reading this! :fall:

Re: Arsecraft Server updates

Posted: Wed Aug 29, 2012 9:07 am
by ysu
is this still the same game? :)
What happened that so many interesting stuff came up suddenly? And in mp of all things!

Re: Arsecraft Server updates

Posted: Wed Aug 29, 2012 10:20 am
by DarrenM
ysu wrote:is this still the same game? :)
What happened that so many interesting stuff came up suddenly? And in mp of all things!
It's the same game, but this is a program which integrates a bunch of mods and allows you to use it in multiplayer. It's fun having heaps of new stuff to play with :)
SHoNKY wrote:Here's a tip, insulated copper will only travel 4 or 5 blocks before losing 1 EU/t per block thereafter, on the other hand ultra low current cable made from tin will allow 40 blocks of travel before losing 1EU/t per block thereafter.
Yeah, I was researching yesterday and realised this was my mistake. I was using high voltage cable. I also found you can make a little meter to test how much power is going through the wires. It doesn't wear out either.

Re: Arsecraft Server updates

Posted: Wed Aug 29, 2012 10:30 pm
by DarrenM
Just finished reking all the stuff I lost drowning in lava, about to head off for the night and this happens. Fucking creepers :grumpy:

Image

Re: Arsecraft Server updates

Posted: Thu Aug 30, 2012 5:46 pm
by NeilPearson
ugh. that sucks even more.


have to say Construction Foam rocks!

Re: Arsecraft Server updates

Posted: Thu Aug 30, 2012 8:12 pm
by Shonky
Bummer dude.

Re: Arsecraft Server updates

Posted: Wed Sep 05, 2012 10:12 am
by norbs
Server down?

Re: Arsecraft Server updates

Posted: Wed Sep 05, 2012 10:50 am
by DarrenM
Just tried and I got in ok. rots is there as well

Re: Arsecraft Server updates

Posted: Wed Sep 05, 2012 11:05 am
by norbs
hmmmm

Re: Arsecraft Server updates

Posted: Wed Sep 05, 2012 1:30 pm
by AstrO
norbs wrote:hmmmm
Have you read the following Norbs? http://www.arseforums.com/phpBB/viewtop ... 88&t=17592" onclick="window.open(this.href);return false;

Re: Arsecraft Server updates

Posted: Wed Sep 05, 2012 2:24 pm
by DarrenM
He's been playing, so no problems there. Just temporarily couldn't connect for some reason.

Re: Arsecraft Server updates

Posted: Wed Sep 05, 2012 7:12 pm
by AstrO
DarrenM wrote:He's been playing, so no problems there. Just temporarily couldn't connect for some reason.
No problem :)

Re: Arsecraft Server updates

Posted: Wed Sep 05, 2012 8:29 pm
by norbs
Thanks Astro. Must have been a glitch in the matrix

Re: Arsecraft Server updates

Posted: Thu Sep 06, 2012 6:01 pm
by Rots
I love these mods, confusing as all hell, but really adds a world of depth to Minecraft.

Re: Arsecraft Server updates

Posted: Thu Sep 06, 2012 10:49 pm
by Shonky
You're not wrong Rots, certainly adds plenty of depth.

Re: Arsecraft Server updates

Posted: Fri Sep 07, 2012 5:12 am
by Scottie
I just want the MOD API to be applied so I can switch them off for each world I use!

Re: Arsecraft Server updates

Posted: Sat Sep 08, 2012 6:23 pm
by Crowella
Darren has to save some of the world for us to mine ;)

Re: Arsecraft Server updates

Posted: Sat Sep 08, 2012 7:16 pm
by norbs
Crowella wrote:Darren has to save some of the world for us to mine ;)
LOL. I was stunned when I saw what he had done just near my place. It is pretty damned impressive.

Re: Arsecraft Server updates

Posted: Sun Sep 16, 2012 1:49 pm
by DarrenM
Server is laggy as hell lately. When there is more than 1 person on it won't even load chunks sometimes.

Hard to do much when this is all you get :)

Image

Re: Arsecraft Server updates

Posted: Sun Sep 16, 2012 10:17 pm
by Rots
bugger, I don't get much lag like that. I get slow doors and thats about it.

Re: Arsecraft Server updates

Posted: Sun Sep 16, 2012 10:21 pm
by NeilPearson
at least your house is in the middle of a chunk!!

I dont really get that bad lag either.

Re: Arsecraft Server updates

Posted: Sun Sep 16, 2012 10:22 pm
by Shonky
Restart done, hope that helps.

Re: Arsecraft Server updates

Posted: Sun Sep 16, 2012 11:37 pm
by DarrenM
It didn't so I went around taking things apart since it seemed to be affecting me the most.

I found if I got rid of my timers the lag became reasonable. I'll have to see if it's the timers themselves or some of the machines they're triggering which is causing it. Running a timer to block breakers didn't seem to be an issue. I'm thinking it may be the sorting machine or the retreiver. Didn't have any problems until I put that stuff in.