Gran Turismo 5

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KNAPPO
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Re: Gran Turismo 5

Post by KNAPPO »

Just been trying to race a mate from work online with GT5P.... WHAT A NIGHTMARE!!!!

I hope they have cleaned up the PSN friend matching system (or lack of) in the final release.
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Re: Gran Turismo 5

Post by NeilPearson »

Damage fail!

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Re: Gran Turismo 5

Post by KNAPPO »

LOL, that looks funny as!
Reminds me of LFS a bit.
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Re: Gran Turismo 5

Post by AstrO »

Shouldn't that be on fire?
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Re: Gran Turismo 5

Post by c.j »

Now if it was a subaru it would repair itself.
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Re: Gran Turismo 5

Post by ReppohC »

Image

:tilt:
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Re: Gran Turismo 5

Post by r8response »

Reminds me of LFS
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Re: Gran Turismo 5

Post by KNAPPO »

Awesome!

Bit silly how the bonnet stays at 45 degrees...
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Re: Gran Turismo 5

Post by Dan »

Early video of the weather effects in GT5... Wow.

[youtube] [/youtube]
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Re: Gran Turismo 5

Post by KNAPPO »

:fall:

The rain from the cockpit view looks the goods. I wasnt even expecting wet weather :)
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Re: Gran Turismo 5

Post by Dan »

Here’s a quick overview of what’s been discussed in the TGS 2010 GT5 breakout session:

* Laguna Seca has been completely rebuilt and will return for GT5. Trial Mountain has also been confirmed.
* “Gran Turismo Anywhere” will allow you to manage B-Spec races, right from your computer. You’ll be able to hold B-Spec races with your friends from anywhere in what are called “Remote Races”.
* GT5 will feature a series of special events such as the Karting Experience, the AMG driving school, The Stig Challenge, Jeff Gordon NASCAR School, Sebastien Loeb Rally Challenge, and Gran Turismo Rally.
* Point-to-point rally stages will be automatically and randomly generated – you’ll have to depend on your co-driver to give you the best instructions about the road ahead.
* Rally mode can be played either on or offline.
* Weather changes include temperature differences, air pressure changes, and humidity, affecting the surface conditions of the track dynamically.
* Weather conditions are randomized. Forecasts for your race will be available but may not be entirely accurate, just like the real world.
* Polyphony Digital has helped Red Bull Racing’s Adrian Newey design the X1 Concept – an “ultimate” racing car, free of any technical regulations.
* Polyphony Digital has worked to improve engine sounds.
* Yamauchi admits that, in certain situations – such as standing race starts in the rain with 15 other cars on the screen kicking up spray in front of you – the game may not be able to hold 60FPS. Otherwise, it will strive to hold 60FPS as often as possible.
* The Volkswagen Kubelwagen, which has a drive system like the first beetle, and the amphibious Volkswagen Schwimmwagen will be in the game.
* Many things didn’t make the cut in Gran Turismo 5, and work on Gran Turismo 6 has already begun.
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Re: Gran Turismo 5

Post by nutty »

I wanna see the X1!
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Re: Gran Turismo 5

Post by Dan »

[youtube] [/youtube]

[youtube] [/youtube]

[youtube] [/youtube]

[youtube] [/youtube]

Teaser pictures of the X1, there is also a video on Red Bull's website

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Assorted screenshots of night racing and weather

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Also some videos of the night and rain gameplay

http://www.gtplanet.net/stunning-gt5-ga ... -la-sarthe" onclick="window.open(this.href);return false;

http://www.gtplanet.net/first-gran-turi ... -the-rain/" onclick="window.open(this.href);return false;
Last edited by Dan on Fri Sep 17, 2010 6:45 pm, edited 1 time in total.
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Re: Gran Turismo 5

Post by KNAPPO »

Combi vans in the wet, shit yeah!
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Re: Gran Turismo 5

Post by ysu »

looks good dammit
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Re: Gran Turismo 5

Post by petey »

Wow, I recall mentioning in the RBR thread not too long ago that the only way to truly simulate a good rally is to dynamically create tracks. If I'm not mistaken it would appear they have done just that :yes: :yes:
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Re: Gran Turismo 5

Post by Bauer »

Any mention of day/night transitions?

and yeah, the rally stuff sounds good :up:
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Re: Gran Turismo 5

Post by Dan »

Pretty sure you should be able to set the day/night to the length of the race

[youtube] [/youtube]

New video out too, the way the pit crew moves in this video is mental.

[youtube] [/youtube]
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Re: Gran Turismo 5

Post by Dan »

I can't get over how awesome the rain looks on the windsheild

[youtube] [/youtube]

0:25 -- GTbyCitroen Racing Car / La Sarthe, Night
1:07 -- Lotus / Madrid
1:34 -- BMW Z4 M Coupe / Eiger in Rain (must see)
2:13 -- GTbyCitroen Racing Car / La Sarthe, Day
3:36 -- Karting / Rome
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Re: Gran Turismo 5

Post by ysu »

if it was done for PC it could have some fantastic gfx :(
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Re: Gran Turismo 5

Post by r8response »

ysu wrote:if it was done for PC it could have some fantastic gfx :(
But would run like absolute shit :(
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Re: Gran Turismo 5

Post by ysu »

r8response wrote:
ysu wrote:if it was done for PC it could have some fantastic gfx :(
But would run like absolute shit :(
why would it? If it was a crap port, yes. If it was straight developed for pc it could easily blow everything away.
...unless you have an aging pc of course ;)
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Re: Gran Turismo 5

Post by thornz »

LOL, another delay to it...................

http://www.virtualr.net/gran-turismo-5- ... ay-season/" onclick="window.open(this.href);return false;
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Re: Gran Turismo 5

Post by Rots »

You know what, once upon a time I would have cared. The failed expectations of LFS development has now forever prepared me for these such occasions so I no longer give a shit! lol.

I was getting worried that I wouldn't have enough time/funds for Fallout 3 Vegas and GT5 as they were being fairly closely released. Now that problem is solved!
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Re: Gran Turismo 5

Post by petey »

Thats ridiculous.
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