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Duke
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Re: iRacing Chat

Post by Duke »

2022 Season 1 Patch 2 Release Notes [2022.01.25.03]

iRACING UI:
--------------------------------------------------------------
Profile
Dramatically improved and expanded the format, information, and details that can be found about your License Classes, SR, MPR status, and seasonal promotion status.
This should now be a one-stop-shop for helping you determine everything you might need to know about your License Classes, including:
- - Where you stand in the current season.
- - What will happen to your licenses at the end of the season if nothing changes.
- - If you’ve already received a Fast Track Promotion or Reckless Driver Demotion.
- - What you can do to continue improving your License Classes before the end of the season.

Up Next
Fixed an issue where Favorited Cars, Tracks, and Series were not getting properly reflected when applying filters to view the Favorited selections.

Official Series
Resolved an issue in the Series Season schedule where selecting a car from the Car Selection dropdown was causing some images from the schedule to appear over the dropdown selections.

Team Racing
Added an additional tooltip to the Team Driver Registration table that displays to the user that all available team drivers have been added. This is specifically to handle the default Team case of a single driver on a default team.

Heat Racing
Resolved an issue where Warm Up time for a Heat Race could not be set to 0.

Create a Race
Resolved an issue where the default value of the Weight Penalty within the Car Settings popover was incorrect.

AI Racing
Fixed an issue where the Go To Store button was appearing in AI Single Race without having any content selected.

Paint Shop
An informative message has been added to the “Model Options” area for vehicles that do not allow custom paint scheme files.

SIMULATION:
--------------------------------------------------------------
Graphics
NVIDIA Reflex support has been enabled.
- - When enabled in the Graphics options (on the top right), and when the Simulator is GPU-bound, this option reduces Simulator to render latency by enabling low latency mode in the device driver. When enabled with “boost mode” it also keeps the GPU clock rate higher when the Simulator is CPU-bound, which can help a little bit too. Enabling NVIDIA Reflex in the Graphics Options can help reduce this latency, mainly when the Simulator is GPU-bound. When CPU-bound, there is not much Reflex can do.
An additional graphics-related system meter, named "T" has been added to the user interface.
- - The T-Meter measures the total frame time from when the renderer started generating the frame until the GPU completed drawing it. It is not the same as the R + G timer, because the CPU queues frames to the GPU and they can pile up, also the GPU is running in parallel with the CPU.
- - The maximum pre-rendered frame widgets are hidden when Reflex is enabled, since it takes over and keeps it near zero.
The NVIDIA Reflex option is disabled by default if the GPU/driver does not support it.

Spotter
A new setting, “[SPCC] textDurationFactor=1” has been added to the app.ini file.
- - This value is the multiple for the length of time spotter text messages are displayed on the screen (ie: a value of 2 leaves spotter messages on the screen twice as long as the default value of 1).

TrueForce
TrueForce support has been temporarily disabled while we await a patch to GHUB.
- - This was done because TrueForce being enabled will cause the Simulator to fail to close properly.
- - All Logitech G923 users will need to recalibrate their steering.
- - If desired, you can manually turn TrueForce support back on by manually editing the “app.ini” file and setting “[Force Feedback] trueForceEnabledForcedOff=1”.
Reworked Logitech TrueForce support so users will no longer need to recalibrate after the system is enabled/disabled.
- - That’s right! This is hopefully the last time you’ll be forced to recalibrate by an update!

CARS:
--------------------------------------------------------------
Ferrari 488 GT3 Evo 2020
Fixed an issue where the IMSA numbers were black instead of white.

Hyundai Elantra N TC
Fix issue with this vehicle having a corrupt “yaml” telemetry string.
Fixed a texture issue on the trunk area.

Mercedes-AMG GT3
The occurrence frequency of ignition cut backfires has been reduced to a more realistic level.

NASCAR Cup Series Class Cars
Drafting parameters have been updated.

NASCAR Next Gen Class Cars
Drafting parameters have been updated.
Vehicle parameters have been updated slightly to satisfy the latest NASCAR rules packages.
Car specs have been updated based on the latest information from NASCAR. This includes utilizing low downforce and 670 horsepower configurations at all tracks besides Super Speedways.
Fixed an issue with a cyclic modulation in the engine sounds for high RPM.
iRacing setups have been updated.

Porsche 911 RSR
Fixed an issue where the steering column was invisible when this vehicle was viewed in the Paint Shop.

SCCA Spec Racer Ford
Brake bias adjustments are now allowed during Fixed Setup Sessions.

TRACKS:
--------------------------------------------------------------
Charlotte Motor Speedway
Fixed an issue with dark green grass edges.

Daytona International Speedway
Fixed some issues where some off-track surface types were not set properly.
(Road Course) - The time penalty for cutting the Bus Stop has been increased, and tire barriers have been deployed in defensive positions at the Bus Stop to prevent course cutting.
(Road Course) - The sausage curb has been removed.

Los Angeles Memorial Coliseum
NEW TRACK!
The Los Angeles Memorial Coliseum, a short asphalt oval, is now available for purchase and racing!
More than 100 years ago, one of the United States’ most iconic sporting venues was commissioned as a memorial to veterans of World War I. Since then, the Los Angeles Memorial Coliseum has hosted just about every event imaginable, from the Summer Olympics (three times as of 2028, which will become a record for any facility at that time) to the Super Bowl, and has served as the home stadium for numerous professional and college sports teams in football, baseball, soccer, and rugby. The stadium has even hosted dozens of major off-road motorsport events, with trucks and cars jumping in and out of the Coliseum entrance every lap.
In 2022, NASCAR became the latest major league sport to join the venue’s legacy with the Busch Light Clash at the Coliseum. A quarter-mile circuit constructed within stadium walls will see the annual preseason all-star race of the NASCAR Cup Series leave Daytona for the first time. The track was designed and tested by iRacing in cooperation with NASCAR in advance of the unique event, with top real-world and sim racing pros all logging countless laps before both its release on iRacing and real-world debut. The change in venue also leads to a change in format, with qualifying heats to build the feature grid in a manner similar to a local short track race.
Now’s your chance to take the wheel in a unique part of NASCAR history in one of America’s most iconic sporting venues. See if you’ve got what it takes to conquer the Coliseum quarter mile!
Add the Los Angeles Memorial Coliseum to your iRacing landscape by purchasing it from the iRacing store here: https://members.iracing.com/membersite/ ... ?trkid=437

Nürburgring Combined
The rolling start grid has been moved back to the gantry on the straight to mitigate issues with proper spacing on starts with multi-class Sessions.

Oran Park Raceway
Fixed some issues with terrain planes sticking through some walls.
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Re: iRacing Chat

Post by Duke »

2022 Season 1 Patch 3 Release Notes [2022.02.07.01]
This Patch contains some updates and fixes for the 2022 Season 1 Release.

iRACING UI:
--------------------------------------------------------------
Connectivity
When you enter the Simulator, some of the UI's live data will be paused until you exit the Simulator, manually resume the live data, or take a navigation action within the iRacing UI. Pausing this live data will reduce the system resources the iRacing UI consumes on your machine while you are using the Simulator.

Official Series
Resolved an issue in the Series Season schedule where selecting a car from the Car Selection dropdown was causing some images from the schedule to appear over the dropdown selections.

Hosted Racing
Resolved an issue where Warm Up time for a Heat Race could not be set to 0.

Team Racing
Added an additional tooltip to the Team Driver Registration table that displays to the user that all available team drivers have been added. This is specifically to handle the default Team case of a single driver on a default team.
Tooltips and descriptions of the Fair Share requirements for Team Racing have been updated for clarity.
Fixed an issue where a team member without the required license to drive in an event was unable to register as a crew member.

SIMULATION:
--------------------------------------------------------------
EasyAntiCheat
The EasyAntiCheat SDK has been updated to the latest version.
The timeout period for the initial Simulation loading phase has been increased to reduce the likelihood of experiencing a timeout or failure to load the Simulator error. This could occur if the download of some cheat-prevention information was proceeding very slowly.

Rendering
Fixed an inconsistent issue where all car paints could appear as though they were mixed with a brown or grey pigment when using Low Quality Shaders.

Spotter
The logic for the fuel calls has been updated.
Some new fuel spotter calls have been added:
- - A reminder to pit for fuel when you are low, in Races only.
- - A reminder to get some Practice laps in for a valid fuel usage estimate, in Practice or Test Sessions only, and only if the driver has no fuel data from previous sessions and the event is not Fixed.
- - A message that fuel usage data has been collected, after more than one valid lap has been completed.
- - A message about your gridding fuel status, if you have enough to finish or if you’ll need more.
Fixed an issue with the spotter’s gridding message.

CARS:
--------------------------------------------------------------
Chevrolet Corvette C8.R GTE
Fixed an issue for the Simulator interface and paint shop models where the rear tires were misaligned.

Dallara IR18
Fixed an issue where the translucent aeroscreen glass was using the incorrect shader, making it darker.

Global Mazda MX-5 Cup
Damage mount locations have been updated.
- - This fixes some issues where car parts could appear to be floating when damaged, such as side mirrors and lights.

Lotus 49
iRacing setups have been updated.

Mercedes-AMG F1 W12 E Performance
Fixed an issue where Spotters were able to engage Brake Magic.
Fixed an issue where Spotters were able to change the MGU-K deployment mode.
Fixed an error with a logo on a paint pattern.

NASCAR Cup Series Class Cars
Drafting parameters have been adjusted slightly.
- - This should provide for a bit more tandem speed.

NASCAR Gander Outdoors Class Trucks
iRacing setups have been updated.

NASCAR Next Gen Class Cars
Final drive ratios have been updated.
Drafting parameters have been adjusted slightly.
- - This should provide for a bit more tandem speed.
iRacing setups have been updated.

NASCAR Xfinity Class Cars
iRacing setups have been updated.

Porsche 911 GT3 Cup (992)
Vehicle damage properties have been adjusted to address observations that front-to-rear impacts resulted in excessive rear wheel damage and negligible front-end damage.

SCCA Spec Racer Ford
Fixed an issue where the driver model was using the incorrect helmet type.

TRACKS:
--------------------------------------------------------------
Charlotte Motor Speedway
(Roval) - Removed a mysterious floating white arrow above the track in Turn 3 that could only be seen from certain camera angles.

Circuit of the Americas
The main grandstand should no longer disappear, regardless of graphics settings.
(Grand Prix) - Fixed a course cut.
(West) - Fixed a course cut.

Daytona International Speedway
Some objects have had their graphics settings visibility parameters improved.

Lånkebanen (Hell RX)
Track maps have been updated.

Los Angeles Memorial Coliseum
A variety of environment updates have been completed, including: archway details, the scissor-lift, advertisements, flags, SAFER barriers, the tunnel, grandstand sections, and banners.
The torch flame is now reserved for Race events to maintain the proper level of epicness.
Environment lightmaps have been updated.

Nürburgring Nordschleife
Updated a curb on the inside of the left turn after Bergwerk.

Phoenix Raceway
(Oval w/open Dogleg) - Fixed an issue with this track config name not appearing correctly in the in-SIM interface.

Suzuka International Racing Course
(West) - The number of pit stalls has been reduced to 13, eliminating the pit stalls behind the pit building.
Patched a large seam on the hillside that could be seen when the grandstands were set to low detail.
Fixed an issue where a fence on the back-side of a pit building had an oversized collider.

Watkins Glen International
(Cup & Boot) - The penalty for skipping the Bus Stop has been made more severe.
Pace Car speed has been increased slightly.

[Legacy] Daytona International Speedway - 2008
(Rallycross Long & Rallycross Short) - Fixed an issue where a portion of pavement appeared translucent.
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Re: iRacing Chat

Post by Duke »

2022 Season 1 Patch 4 Release Notes [2022.02.12.02]
This Patch contains some updates and fixes for the 2022 Season 1 Release, as well as a full suite of updates for the NASCAR Next Gen Class Cars!

SIMULATION:
--------------------------------------------------------------
iRacing Official Forums
The login form used by the forums has gained compatibility with additional desktop password managers, including Firefox's built in manager.

Rendering
Fixed an issue where some graphics mods were causing strange graphical issues and excessive FPS reduction for VR users.

CARS:
--------------------------------------------------------------
Legends Ford '34 Coupe
iRacing setups have been updated.

NASCAR Next Gen Class Cars
UPGRADED CARS!
- - All three NASCAR Next Gen Class Cars have received an artistic overhaul, bringing them up to the real-world 2022 NASCAR season specifications.
- - These upgrades include up-to-date vehicle models, new textures, updated damage parameters, and new driver animations.
Front and rear springs may no longer coil bind.
iRacing setups have been updated.

NASCAR Xfinity Class Cars
Xfinity branding, vehicle textures, and contingency decals have all been updated to match the 2022 NASCAR season specifications.

TRACKS:
--------------------------------------------------------------
Los Angeles Memorial Coliseum
Track grip parameters have been updated slightly to better match real-world data that now exists.

Mount Washington Auto Road
Fixed a potential crash-to-desktop issue at this track.
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Re: iRacing Chat

Post by Duke »

Dukester

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Re: iRacing Chat

Post by Duke »

Also expecting the next build preview will be Winton #soon

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Re: iRacing Chat

Post by r8response »

nutty
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Re: iRacing Chat

Post by nutty »

Also this. Not sure im keen on ANOTHER car combo
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Duke
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Re: iRacing Chat

Post by Duke »

This too...

Dukester

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Re: iRacing Chat

Post by Duke »

Some really interesting additions in this build...
I really hope the netcode improvements work as lately trying to race official on this side of the world has been useless.
2022 Season 2 Release Notes [Pre-Release]
iRacing 2022 Season 2 is here! Get ready to expand your garage - this Release features a whopping SIX brand new cars (Aston Martin Vantage GT4, Hyundai Veloster, iRacing Formula iR-04, NASCAR Buick LeSabre - 1987, Stock Car Pro Series Toyota Corolla, and the Stock Car Pro Series Chevrolet Cruze), two brand new tracks (Federated Auto Parts Raceway at I-55, and Winton Motor Raceway), and 10 new pieces of content for AI Racing. The New Damage Model is coming pre-enabled on all new content except for the Stock Car Pro Series Cars. The NetCode system has received a little TLC, and the Multiple Tire Compound system has been fully developed. We’ve applied some new aerodynamic and tire knowledge to the GT3 Class Cars. Also, the NASCAR Camping World Trucks have been updated to their 2022 NASCAR Season specs, including a top-to-bottom full art upgrade for the Toyota Tundra TRD Pro. There should be something for everyone, welcome to iRacing 2022 Season 2!


Season highlights include:
Aston Martin Vantage GT4
Hyundai Veloster
iRacing Formula iR-04
NASCAR Buick LeSabre - 1987
Stock Car Pro Series Toyota Corolla
Stock Car Pro Series Chevrolet Cruze
Federated Auto Parts Raceway at I-55
Winton Motor Raceway
Netcode improvements
New and Updated Multiple Tire Compound Rules
New and Updated Spotter Calls for Fuel Usage, Tire Compound Rules, and pit box calls
GT3 Class Aerodynamic and Tires Updates
NASCAR Camping World Truck Series 2022 Season Updates
New Damage Model is already enabled on Aston Martin Vantage GT4, Hyundai Veloster, iRacing Formula iR-04, and NASCAR Buick LeSabre - 1987.
AI Racing for three New Cars (Aston Martin Vantage GT4, Hyundai Veloster, and the Mercedes-AMG F1 W12 E Performance).
AI Racing at seven New Track Configurations (Autodromo Nazionale Monza - Grand Prix, Circuit of the Americas - Grand Prix, Circuit Gilles Villeneuve, Silverstone Circuit - Grand Prix, Suzuka International Racing Course - Grand Prix, Winton Motor Raceway [both configs]).

iRACING UI:
--------------------------------------------------------------
Official Series
Series Details now includes an entry to indicate if the “Use Multiple Tire Compounds” rule is or is not in effect.

AI Racing
For AI Racing, the option to limit drivers to a specific number of tire sets has been added.
For AI Racing, the option to force drivers to start the Race using their Qualify tire compound has been added.
Fixed an issue where an error was thrown when attempting to create a Session for an existing AI Season.

Profile
A "Learn More" button has been added to the Licenses page in the MPR Statistics section. When clicked, it navigates to the "iRacing How-To: What are Licenses?" support page.

Paint Shop
A new sponsor, Apex Sim Racing, has been added to the Paint Shop.
A new sponsor, Falken Tyre, has replaced an existing sponsor, Track Racer.
The ButtKicker sponsor logos have been updated.
The SIMSPEED Television sponsor has been updated.

Virtual Reality
A new user preference has been added to the iRacing UI where members can set their Simulator display mode (Monitor, Oculus, or OpenVR).
- - Members will be automatically prompted once launching the Simulator to select their desired Simulator display mode. The Simulator will then automatically open in this display mode when started, unless you wish to manually change the display mode later.
- - This selection can be changed at any time by clicking the monitor or VR headset icon on the status bar at the top of the iRacing UI window. The selection can also be changed from the iRacing UI settings.
- - Each display mode will now have its own “renderer ini” file, so members may set appropriate graphics settings for each of their different display devices.
- - - - Settings for each display device may be copied from the legacy “rendererDX11.ini” file the first time the Simulator launches in a new display mode.
- - - - The new “renderer ini” files will have the following descriptive filenames: rendererDX11Monitor.ini, rendererDX11Oculus.ini, and rendererDX11OpenVR.ini.

SIMULATION:
--------------------------------------------------------------
License Classes
Fixed an issue where Open Practices were incorrectly using the license class information based on the Official Series information in which they were a part instead of the track type they were at. This was causing some incorrect license stripe colors to be painted on cars in the Session and in the Results pages.
- - Licenses and Safety Rating are not impacted by Open Practices, so this issue was cosmetic only.

Connectivity
The message that's displayed when the Simulator loses its network connection with the race server has been updated to be more clear.
The "Race Farm" displayed on the Info tab of the Session screen is now the name of a device on that farm to which you can test the network path from your computer to that farm.

NetCode
Some NetCode extrapolation improvements have been made.
- - These changes aim to improve prediction behaviors in braking zones, prevent unintended nose-to-tail rear-ending, mitigate bump drafting errors, and improve the accuracy of vehicle vectors for door-to-door oval racing.

The Sporting Code
Sporting Code has been updated. These updates include:
- - Information about SR adjustments as License Classes change has been added.
- - Information about Qualifying Conduct Scrutiny has been added to the Qualifying section.
- - Information about Team Registration has been added.
- - Updated acceptable driving surfaces language to allow for track-specific rules.
- - Clarified the application of post-race Black Flag time penalties.
- - The Sporting Code menu now includes meatballs. Mama-mia!
- - Removed some confusing language that seemed to imply Class A Drivers were only subject to Reckless Driver Demotions and not normal Seasonal demotions.
Get the latest iRacing Sporting Code here: <<<LINK>>>

Race Control
A new Race Control rule is now available: "Must Use Multiple Tire Compounds” during a Race. If a driver or team does not meet this requirement by the end of the Race session, the driver or team will be DISQUALIFIED.
- - For Official Series, this rule will nearly always be enabled for all applicable sessions. This includes sessions that utilize cars with multiple tire compounds that are racing at Road courses.
- - For Hosted Sessions, this rule may be enabled or disabled by the Session creator, but it may only be enabled for Sessions that utilize cars with multiple tire compounds that are racing at Road courses.
- - The information for this system is not stored in Replays. This system is only present for online multiplayer sessions - Solo AI Races, Test Drive, Time Attack, and Time Trial can not utilize this rule.
Race Control will now correctly invalidate Qualifying, Time Attack, and Time Trial laps for pit-in laps where a pit entry is after the Start/Finish line, such as at Mount Panorama Circuit.
If a track has special rules, the Rules tab will now be open by default upon loading into the session.

AI Racing
AI Drivers are now able to drive the following additional vehicles:
- - Aston Martin Vantage GT4
- - Hyundai Veloster
- - Mercedes-AMG F1 W12 E Performance
AI Drivers are now able to race on the following additional track configurations:
- - Autodromo Nazionale Monza - Grand Prix
- - Circuit of the Americas - Grand Prix
- - Circuit Gilles Villeneuve
- - Silverstone Circuit - Grand Prix
- - Suzuka International Racing Course - Grand Prix
- - Winton Motor Raceway (both configs)
AI Drivers have improved their racing skills with the following vehicles:
- - <Car Class> GT3 Cars
- - <Car Class> GT4 Cars
- - <Car Class> Touring Cars
- - Dallara F3
AI Drivers have improved their racing skills at the following track configurations:
- - Chicagoland Speedway
- - Indianapolis Motor Speedway - IndyCar Oval
AI Drivers have completed the 2022 Season 2 Race Training Curriculum! This season’s program offerings included the following:
- - Out of the Pit Box Problem Solving
- - Tire Compound Selection Program v2.1
- - The Biannual Psychological Counseling Seminar for Dealing with Tow Request Denial
- - Hybrid Systems - Understanding and Improving your Efficiency, by AI_ZX2319
- - How to Succeed in Qualifying Without Really Trying
- - Staggered Starting Grid Comprehension for Synthetic Minds
- - RAC303: Side-by-Side Racecraft
- - Finding Joy in the Parade Lap
- - A Treatise on the 2021 Landmark Case, Cornering Speed vs Driving Lines

Tires
Overall tire rim friction has been reduced slightly. This parameter being too high was inadvertently causing tires to gain lift when rubbing walls, enabling easy wall-climbing.

New Damage Model
The New Damage Model has been updated to better detect hyper extended wheels and will be able to right them quicker.

Rendering
The virtual mirror may now be manually shrunk even smaller by adjusting the “[Drive Screen] VirtualMirrorSize=4” in the “app.ini” file.
Effect rendering of translucent effects in the mirrors has been improved.
The graphics option "Low Quality Trees" has been renamed to "High Quality Trees" and thus the meaning of the check box has been reversed.
- - This option remains unchanged in the “renderer.ini” file. Graphics Class 3 through 6 will not use High Quality Trees.
Some more realistic Field-of-View (FOV) parameters have been implemented on a variety of rear-view cameras in cars.
Crowds now receive lighting from vehicle headlights.
All Race Weekend vehicles of all types found at a great variety of tracks have been correctly adjusted so that they should appear and disappear based on the “Performance: Event” Graphics setting. These objects include: visitor and media vehicles, staff and participant vehicles, such as haulers, tow trucks, jumbotron trucks, and trailers, and specialized vehicles, such as ambulances, helicopters, and fire trucks.
Fixed an issue where a strobing solar bloom could appear with auto-exposure enabled.
For VR users, fixed an issue with inconsistent solar bloom sizes when compared to a typical monitor setup.

Visual Effects
Astroturf surfaces should no longer produce skid marks or smoke.
The tire scuffing shader has been added to the following vehicles:
- - Audi RS 3 LMS
- - BMW M4 GT4
- - Honda Civic Type R
- - Hyundai Elantra N TC
- - Hyundai Veloster
- - McLaren 570s GT4
- - Porsche 718 Cayman GT4 Clubsport MR
Vehicle scrape damage shaders have been updated.

Interface
A new “Dash Box” display box is now available for use with the iRacing in-Sim interface.
- - Enable and disable the movable interface box by pressing the “D” key.
- - This interface element displays color-coded RPM and temperature values for the current vehicle. This may be useful as a user may not be able to see the physical dashboard at all times based on their camera or view settings. This option allows that information to be visible through the interface itself.
iRacing now handles UI scaling on ultrawide screens better.
- - We no longer treat them as triple monitors and force the UI to the center 1/3 of the screen; instead we limit the UI to roughly a 16:9 aspect ratio no matter what value is set for the current ultrawide aspect ratio.
- - On 21:9 monitors, your UI will become narrower, and on 32:9 monitors your UI will become wider. In both cases you can edit the following parameters in the [Graphics] section of the “app.ini” file for further customization:
- - - - DriveUIMaxAspectRatio=1.8 (Adjusts how wide the UI is)
- - - - SessionUIMaxAspectRatio=1.8 (Adjusts how wide the UI is)
- - - - DriveUIFullScreen=1 (Disable this logic, and allows the UI to go full-screen)
- - - - SessionUIFullScreen=1 (Disable this logic, and allows the UI to go full-screen)

Spotter
New spotter messages have been added for a variety of refueling and fuel management thresholds.
New spotter messages have been added for a variety of tire compound change rules situations.
New spotter messages have been added to help you find your pit stall.
A new Latin American Spanish language spotter pack has been added to iRacing!
- - Many thanks to Ari Cejas for helping us develop this pack!
Both the Marco Arcidiacono and Renzo A Olivieri Italian spotter packs have been updated with new spotter calls.
- - Thanks, Marco and Renzo!
Pit reminder spotter messages are now disabled if the event has no pit crew.

Controls
TRUEFORCE for Logitech g923 racing wheels is now re-enabled by default.
- - Racers must be running version 2022.2.9146 or later of the Logitech G HUB software in order for this feature to work properly.
TRUEFORCE now utilizes physics-based effects by default.
TRUEFORCE effects have been updated.
- - Volume balancing has been improved.
- - Effects volume may now be tuned and physics-based effects may be enabled in the “Misc.” Options tab.
The TRUEFORCE mix is now exposed to the app.ini file.
- - For an example, look at [TrueForce] volTrueForcePhysCarBodyAccel_dB=0 in the app.ini.
ABS support has been added to the TRUEFORCE and LFE effects.
- - This is integrated with the wheel slip effects and controlled by the same volume slider.
Updated the options menu section for LOGITECH TRUEFORCE options.

Telemetry
A new telemetry session string variable, "WeekendInfo:TrackLengthOfficial:" has been added. This variable reports the official length of the track in addition to the existing TrackLength: value that indicates the length of the racing line on the track.
- - Please note that this official length is for reference only and should not be used in any calculations with other sim data. Continue to use the existing “TrackLength:” value for calculations.

Spectators
Spectators now automatically join Sessions using applicable fixed setups.


CARS:
--------------------------------------------------------------
<Car Class> GT3 Cars
Some vehicle updates have been made to all cars in this class based on updated real-world information and the latest IMSA changes. These changes include adjustments to the following:
- - Tire properties and parameters.
- - Front tire section width has been adjusted slightly.
- - Minimum cold tire pressures have been increased to 24 psi.
- - Highly detailed aerodynamic model updates.
- - Fuel capacities, fill rates, and fuel cell sizes have been brought in line with current IMSA standards.
- - Differential adjustability has been increased to include plates, which may be set to either 4 or 6.
- - Suspension spring and anti-roll bar rate ranges have been modified to reflect the platform control required by the updated aerodynamic models.
All cars have received BoP adjustments to suit the class wide changes to tire and aerodynamic models.
Front toe adjustment range is now correctly limited between +/-10mm.
Garage tooltips and aerodynamic calculations have been updated.
iRacing setups have been updated.

<Car Class> GT4 Cars
Fuel fill rates have been updated.
iRacing setups have been updated.

<Car Class> NASCAR Cup Series Cars
Driver animations have been updated.

<Car Class> NASCAR Camping World Truck Series Trucks
These vehicles have been renamed from Gander Outdoors to use the current NASCAR Series sponsor, Camping World.
Vehicle models and textures have been updated to match the 2022 NASCAR Season specs!
Paint patterns have been adjusted. Each truck now features 24 paint patterns. Some users' paint patterns may have been reset as a result of these updates.
Driver and pedal animations have been updated.
iRacing setups have been updated.

<Car Class> NASCAR Classic 1987
For the New Damage Model, the rear frame has been strengthened to prevent excessive damage, and the side panels have been weakened slightly to more realistic levels.
Vehicle audio has been improved for drivetrain, gear shift, and brakes.
Fixed an issue where tires could appear to change in size as the camera changed distances from them.
iRacing setups have been updated.

<Car Class> NASCAR Next Gen Cars
Branding has been updated to match that seen at the Clash, and sponsor location layout has been updated to match.
Dashboard and body textures have been updated.
Vehicle model and spoiler package have been updated.
Mirror portals are now correctly disabled for the interface vehicle model.
iRacing setups have been updated.

<Car Class> NASCAR Xfinity Series Cars
iRacing setups have been updated.

<Car Class> Touring Cars
Tire parameters and properties have been updated.
Aerodynamic model parameters have been updated.
The allowable camber adjustment ranges have been updated to between -2.50 and -4.00.
Turbo sounds have been improved.
iRacing setups have been updated.

ARCA Menards Chevrolet Impala
For the New Damage Model, vehicle floor and rear damage properties have been updated.
Tire branding and decals have been updated for both tires and paint patterns.
iRacing setups have been updated.

Aston Martin Vantage GT4
NEW CAR!
The Aston Martin Vantage GT4, a GT4 Class road car, is now available for purchase and use!
- - Aston Martin has long used the Vantage as its entry into GT4-spec racing, putting the car through multiple revisions and decades worth of racing history. The current-spec GT4 made its debut in the 2019 24 Hours of Nurburgring, where a factory-prepared entry took the SP8T class win by four laps. The next year, KohR Motorsports gave the Vantage GT4 its first IMSA Michelin Pilot Challenge Grand Sport championship, as drivers Kyle Marcelli and Nate Stacy scored a weekend-sweep at Mid-Ohio. Vantage GT4s remain in use with many of the top GT4 programs and events around the world.
- - Add the Aston Martin Vantage GT4 to your iRacing garage from the iRacing Store, here: https://members.iracing.com/membersite/ ... ?carid=150
The New Damage Model is enabled for this vehicle!
AI Racing is available for this vehicle!

Audi R8 LMS
Tire parameters have been updated.
Aerodynamic parameters have been updated.

Audi RS 3 LMS
Vehicle masses and inertia properties have been fine-tuned.

BMW M4 GT3
Tire parameters have been updated.
Aerodynamic parameters have been updated.
Mirror priority order has been updated.

BMW M4 GT4
A variety of vehicle updates have been completed including:
- - Front suspension parameters have been updated.
- - Shock parameters have been updated.
- - ABS has been updated.
- - Aerodynamic balance has been re-tuned.
For the New Damage Model, body panel yield limits have been adjusted.

BMW M8 GTE
Aerodynamic downforce has been increased slightly.

Cadillac CTS-V Racecar
iRacing setups have been updated.

Chevrolet Corvette C8.R GTE
Aerodynamic downforce has been reduced slightly.

Chevrolet Monte Carlo SS
iRacing setups have been updated.

Dallara F3
Tire model and properties have been updated.
Aerodynamic drag has been reduced slightly.
iRacing setups have been updated.

Dallara IR18
iRacing setups have been updated.

Dallara P217
The clutch no longer disengages the engine while driving at high speeds.
- - This prevents a fuel saving technique.
iRacing setups have been updated.

Dirt Late Model
Series sponsor decals have been updated.
A fixed paint scheme has been removed.

Dirt Street Stock
For the New Damage Model, wheel and scrape parameters have been adjusted.

Ferrari 488 GT3 Evo 2020
Tire parameters have been updated.
Aerodynamic parameters have been updated.

Ferrari 488 GTE
Fixed an issue where this vehicle had lost its pedals.

Ford Fiesta RS WRC
Rear collision parameters have been updated to prevent the trailing car from easily wedging under and lifting the rear tires of the leading car off the ground during bumper-to-bumper contact.

Ford GT GT2/GT3
(GT3) - Tire parameters have been updated.
(GT3) - Aerodynamic parameters have been updated.
(GT3) - High speed damping rates have been adjusted for improved handling on rough surfaces and kerb strikes.
(GT3) - Front and rear anti-roll bars now have 10 increments of adjustment.

Ford Mustang FR500S
Tire parameters have been updated.
Suspension has been updated slightly to reduce inside rear wheel lift.
iRacing setups have been updated.

Formula Renault 2.0
iRacing setups have been updated.

Formula Renault 3.5
iRacing setups have been updated.

Global Mazda MX-5 Cup
Backfire logic, audio, and visual effects have been improved.
Rev limiter and ignition cut backfires have been improved.

Honda Civic Type R
Aerodynamic parameters have been updated.
Brake system parameters have been updated.
Diff preload adjustments may now occur in the garage.
Vehicle cockpit has been updated for improved framerate.
Turbo spool RPM sounds and audio levels have been improved.
Fixed a minor issue with rear wing sensitivity.

Hyundai Elantra N TC
Engine power and aerodynamic drag have been adjusted slightly for improved Touring Car Class balance.
Vehicle masses and inertia properties have been fine-tuned.
Peak brake pedal force has been reduced to allow more modulation range.
Maximum launch RPM for standing starts has been increased.
Window net material has been updated.
Vehicle cockpit has been updated for improved framerate.
Fixed an issue where the digital dashboard was incorrect for opponent vehicles.
Fixed an issue with an imbalance in front and rear rotor brake cooling characteristics.
iRacing setups have been updated.

Hyundai Veloster
NEW CAR!
The Hyundai Veloster, a Touring Car Class road car, is now available for purchase and use!
- - Touring car racing remains one of the world's most popular forms of road racing, combining approachable front-wheel drive cars with some of the most legendary circuits on the planet. The result is an aggressive, elbows-out form of road racing that proves to be just as much fun for the drivers behind the wheel as it is to watch for the fans in the seats. Launched in 2019, the Hyundai Veloster N TC was built for Hyundai’s North American teams to better reflect Hyundai’s presence in the market. Based on the Hyundai i30 N TC that kicked off the brand’s modern dominance of the discipline, the Veloster shares a majority of its components with its predecessor, and quickly shared similar successes on the track as well. In 2019, its first season as a part of the IMSA Michelin Pilot Challenge, Velosters campaigned by the prominent Bryan Herta Autosport team went 1-2 in the final standings with a combined four race wins.
- - Add the Hyundai Veloster to your iRacing garage from the iRacing Store, here: https://members.iracing.com/membersite/ ... ?carid=153
The New Damage Model is enabled for this vehicle!
AI Racing is available for this vehicle!

iRacing Formula iR-04
NEW CAR!
The iRacing Formula iR-04, an open-wheeled road car, is now available for purchase and use!
The iRacing Formula iR-04 has been developed in conjunction with the global effort to massively increase the participation of motorsport worldwide. Following the introduction of a second generation entry level open wheel formula in 2022, the iRacing Formula iR-04 benefits from the same level of analysis, detail, data, and testing as our members have come to expect while the genericized model allows for use by national clubs world-over without manufacturer conflicts.
- - Add the iRacing Formula iR-04 to your iRacing garage from the iRacing Store, here: https://members.iracing.com/membersite/ ... ?carid=148
The New Damage Model is enabled for this vehicle!

Lamborghini Huracán GT3 EVO
Tire parameters have been updated.
Aerodynamic parameters have been updated.

Lotus 49
iRacing setups have been updated.

Lotus 79
Brake bias may now be adjusted when Fixed Setups are in use.
iRacing setups have been updated.

Lucas Oil Off Road Pro 2 Lite
The driver now always uses the appropriate helmet type for this car.

Lucas Oil Off Road Pro Trucks
(ALL) - The driver now always uses the appropriate helmet type for this car.

McLaren 570s GT4
ABS has been updated.
For the New Damage Model, body panel yield limits have been adjusted.
A new AWA Racing fixed paint scheme is now available.

McLaren MP4-12C GT3
Tire parameters have been updated.
Aerodynamic parameters have been updated.
Front and rear anti-roll bars now have 10 increments of adjustment.

Mercedes-AMG F1 W12 E Performance
AI Racing is available for this vehicle!
Vehicle aerodynamic performance penalties for a damaged front wing and nose have been increased.
Rear suspension travel on opponent vehicles has been improved for a better correlation to their player vehicle.
iRacing setups have been updated.

Mercedes-AMG GT3
Tire parameters have been updated.
Aerodynamic parameters have been updated.
Springs are now independently adjustable front and rear and over a larger range than previously available.
Bump rubber options have been removed.
Front and rear anti-roll bars have been stiffened slightly.
Vehicle backfire effects and audio have been updated.

Modified - SK
(ALL) - iRacing setups have been updated.

NASCAR Buick LeSabre - 1987
NEW CAR!
The NASCAR Buick LeSabre - 1987, a Classic NASCAR - 1987 Class oval car, is now available for purchase and use!
- - From 1986 to 1987, the LeSabre was Buick’s entry into the NASCAR Cup Series, with the two-car Stavola Brothers Racing team of Bobby Allison and Bobby Hillin and King Racing’s single-car effort bringing the marque to the track. The car quickly became recognized as a force to be reckoned with on superspeedways; Allison gave the LeSabre its first victory at Talladega Superspeedway in May 1986, Hillin completed the Talladega sweep later that summer, and Allison added another win at Daytona the following July. Now’s your chance to integrate Buick’s entry in one of NASCAR’s fastest eras and see if you can get the most out of it.
- - Add the NASCAR Buick LeSabre - 1987 to your iRacing garage from the iRacing Store, here: https://members.iracing.com/membersite/ ... ?carid=154
The New Damage Model is enabled for this vehicle!

NASCAR Camping World Truck Series Toyota Tundra TRD Pro
NEW FULLY UPDATED REPLACEMENT TRUCK!
This vehicle has been completely rebuilt from bumper to bumper, allowing for a complete artistic overhaul. This new vehicle version completely replaces the previous NASCAR Gander Outdoors Series Toyota Tundra.
- - Any member who owned the NASCAR Gander Outdoors Series Toyota Tundra now owns this vehicle!
- - The NASCAR Gander Outdoors Series Toyota Tundra is now retired, and is no longer available for purchase or use within iRacing.
- - As a result of this retiring process, AI Opponent Rosters that included the NASCAR Gander Outdoors Series Toyota Tundra may need to be adjusted.

NASCAR Next Gen Ford Mustang
Fixed an issue with the spoiler on the interface model of the car.
- - This issue had no impact on actual racing performance.
Updated the ambient occlusion maps for a damaged state.

Porsche 718 Cayman GT4 Clubsport MR
Vehicle parameters have been updated slightly to maintain class balance for 2022 Season 2.

Porsche 911 GT3 Cup (992)
iRacing setups have been updated.

Porsche 911 R GT3
Tire parameters have been updated.
Aerodynamic parameters have been updated.
Anti-roll bar adjustment increments have been adjusted to better reflect the real-world vehicle parameters.
The driver now always uses the appropriate helmet type for this car.

Porsche 911 RSR
Aerodynamic downforce has been reduced slightly.
Minimum vehicle weight has been increased by 10 kg.
iRacing setups have been updated.

Radical SR8
The driver now always uses the appropriate helmet type for this car.

SCCA Spec Racer Ford
The driver now always uses the appropriate helmet type for this car.
Fixed an issue where some vehicle numbers were slanted in the wrong direction for some paint patterns.

Silver Crown
iRacing setups have been updated.

Skip Barber Formula 2000
The front and rear wings may now be edited by custom textures.

Sprint Car
iRacing setups have been updated.

Stock Car Pro Series Toyota Corolla
NEW CAR!
The Stock Car Pro Series Toyota Corolla, a Stock Car Pro Series Class oval car, is now available for purchase and use!
- - Founded in 1979, Brazil’s Stock Car Pro Series is the country’s premier division of touring car racing. Featuring compact cars powered by 550-horsepower V8 engines but built with reasonable costs in mind, the formula has long proven attractive to world-class drivers, whether they’re returning to their home country or joining the series from abroad. The series’ road course-focused schedule is headlined by annual visits to Autodromo Jose Carlos Pace (Interlagos), the longtime home of the Brazilian Grand Prix. Toyota became the latest manufacturer to join Stock Car Brasil by introducing the Corolla in 2020. Multiple top teams immediately made the switch, with internationally renowned drivers like Nelson Piquet Jr. and Rubens Barrichello representing Toyota Gazoo Racing Brasil across three initial partner teams. The Corolla immediately impressed by taking the first five race victories of its debut season, while Ricardo Zonta came within just a handful of points of giving it a championship on its first try. The Corolla driver lineup got even stronger in 2021 with the addition of IndyCar legend Tony Kanaan.
- - Add the Stock Car Pro Series Toyota Corolla to your iRacing garage from the iRacing Store, here: https://members.iracing.com/membersite/ ... ?carid=152
This car comes equipped with an Extra Power system! You may activate it up to six times per Race Session. Once activated, there is a five second delay before the extra power kicks in for just over 20 seconds. After use, there is an 85 second block period before you are able to activate the Extra Power system again. Extra Power may not be activated on the first lap.

Stock Car Pro Series Chevrolet Cruze
NEW CAR!
The Stock Car Pro Series Chevrolet Cruze, a Stock Car Pro Series Class oval car, is now available for purchase and use!
- - Founded in 1979, Brazil’s Stock Car Pro Series is the country’s premier division of touring car racing. Featuring compact cars powered by 550-horsepower V8 engines but built with reasonable costs in mind, the formula has long proven attractive to world-class drivers, whether they’re returning to their home country or joining the series from abroad. The series’ road course-focused schedule is headlined by annual visits to Autodromo Jose Carlos Pace (Interlagos), the longtime home of the Brazilian Grand Prix. Chevrolet has been the sole manufacturer to compete in Stock Car Brasil from its inception, rotating through a number of marques before settling on the Cruze in 2016. The Cruze took its first championship in 2017 with Daniel Serra, who took three titles in a row before giving way to Ricardo Mauricio in 2020 and Gabriel Casagrande in 2021. Chevrolet drivers have claimed all but seven of the 43 championships in series history, making the Cruze just the latest in a long line of iconic entries in the series for the manufacturer.
- - Add the Stock Car Pro Series Chevrolet Cruze to your iRacing garage from the iRacing Store, here: https://members.iracing.com/membersite/ ... ?carid=151
This car comes equipped with an Extra Power system! You may activate it up to six times per Race Session. Once activated, there is a five second delay before the extra power kicks in for just over 20 seconds. After use, there is an 85 second block period before you are able to activate the Extra Power system again. Extra Power may not be activated on the first lap.

Street Stock
The driver now always uses the appropriate helmet type for this car.

Subaru WRX STI
Rear collision parameters have been updated to prevent the trailing car from easily wedging under and lifting the rear tires of the leading car off the ground during bumper-to-bumper contact.

USF 2000
iRacing setups have been updated.

VW Beetle
Rear collision parameters have been updated to prevent the trailing car from easily wedging under and lifting the rear tires of the leading car off the ground during bumper-to-bumper contact.

VW Jetta TDI Cup
Fixed an issue with some duplicated dashboard text.

Williams FW31
The driver now always uses the appropriate helmet type for this car.

[Legacy] Dallara DW12
iRacing setups have been updated.

TRACKS:
--------------------------------------------------------------
Auto Club Speedway
This track is now open year-round!
- - Any date may now be selected when creating an event here - enjoy that Californian climate!

Autodromo Internazionale Enzo e Dino Ferrari
A vandal has stolen the speed limit sign at the entrance to pit lane. However this is fine, since it had become inaccurate.
Fixed an issue where some pit area environment objects would not disappear correctly when low graphics settings were in use.

Autodromo Nazionale Monza
(Grand Prix) - Track limits have been updated.
Level-of-Detail settings for a variety of environment objects have been improved to reduce visual popping as they change distances from the camera.
(Grand Prix) - AI Racing is now available at this track configuration!

Charlotte Motor Speedway
Some vehicles in the infield have been exhumed.
(Oval) - Fixed a course cut that was utilizing the Roval Turn 15 left-hander and driving across the grass to make it to the start/finish line faster.
(Roval) - Patched a seam under the right-side pit wall near the pit exit.
(Rallycross) - Fixed some issues where grandstands were not being disabled correctly based on graphics settings.
(Rallycross) - Fixed an issue where the incorrect spotter message was played when you jumped the start.
(Rallycross) - Taking an incorrect Joker Lap exit should no longer result in an unnecessarily harsh penalty.
(Legends RC Oval Long) - Fixed an issue where it was possible to cut the course in Turn 1 by going through the Legend Oval infield.

Circuit of the Americas
(Grand Prix) - AI Racing is now available at this track configuration!

Circuit de Barcelona-Catalunya
(Rallycross) - Fixed an issue where this track was designated as only having a single corner.
- - This miscalculation would have caused SR adjustment calculations to be a bit off.

Circuit Gilles Villeneuve
AI Racing is now available at this track!

Circuit Zolder
DRS Zones have been updated at this track.

Daytona International Speedway
Fixed an issue with terrain poking through some SAFER barriers.

Detroit Grand Prix at Belle Isle
DRS Zones have been updated at this track.

Federated Auto Parts Raceway at I-55
NEW TRACK!
- - Federated Auto Parts Raceway at I-55 is now available for purchase and use on iRacing!
Federated Auto Parts Raceway at I-55 is a Dirt Oval track.
- - Pevely, Missouri’s Federated Auto Parts Raceway at I-55 just might be your favorite driver’s favorite dirt track. The third-mile clay oval has played host to the World of Outlaws almost every year since 1987, and frequently attracts some of the biggest names in the sport — even ones who don’t normally make their living on the dirt — to compete. The track features 19 degrees of banking in the corners and 10 degrees on its straightaways. I-55 was purchased by NASCAR legend and Missouri native Ken Schrader in 2003, and fellow Missourian Kenny Wallace is a mainstay of the track as well. In May 2020, shortly after staging one of the first real-world racing events in America after the COVID-19 pandemic began, Kyle Larson set the track record and broke the 10-second mark in a World of Outlaws Sprint Car. Now’s your chance to see if you can match that kind of speed in the virtual world.
Add the Federated Auto Parts Raceway at I-55 to your iRacing landscape from the iRacing Store, here: https://members.iracing.com/membersite/ ... rackid=438

Hockenheimring Baden-Württemberg
Fixed an issue where drivers could enter the pits by driving across the grass that separates pit-in from the racing surface while only receiving a 1x off-course penalty.
(Short B) - Fixed an issue where a chicane after Turn 6 could be cut without penalty.

Hockenheimring Baden-Württemberg - PEC
Some floating light poles have been grounded.
Trimmed some unruly grass that was growing through the guardrails in the esses.
Some tires visible in the Outer configuration pit area have been grounded.

Indianapolis Motor Speedway
DRS Zones have been updated at this track.

Lanier National Speedway
Fixed an issue with a suspiciously dark section of track surface in Turn 3.
(Dirt) - Fixed an issue where it was possible to speed in the pit lane without penalty by driving onto the grass on the infield.

Lime Rock Park
(Grand Prix) - The penalty for bypassing the Turn 5/6 chicane has been made more severe.
(Chicanes) - Fixed a minor issue with the alignment of the guardrail at the entrance to the chicane.

Long Beach Street Circuit
DRS Zones have been updated at this track.

Los Angeles Memorial Coliseum
Track surface parameters have been updated slightly to better match real-world data that now exists.
Some advertisements have been updated.

Michigan International Speedway
The track surface bumpmap has been regenerated.
Surface seams on pit entry and exit have been patched.
Some incorrect grass track-side decals have been removed from pit lane.

Mount Panorama Circuit
DRS Zones have been updated at this track.

Mount Washington Auto Road
Fixed an error with dynamic instance buffers that could occur here.
Fixed an issue where both configurations of this track were designated as only having a single corner.
- - This miscalculation would have caused SR adjustment calculations to be a bit off.
Fixed a fuel spotter issue triggered by this point-to-point track.

Myrtle Beach Speedway
Some wall texture shaders have been updated.

Nürburgring Grand-Prix-Strecke
Fixed an error with the reported track lengths for the BES/WEC and Grand Prix configs.

Nürburgring Nordschleife
(Industriefahrten) - Righted a tilted pit exit cone.

Red Bull Ring
Run-off areas have been updated with improved textures and patched seams.
DRS detection zone lines have been updated.
(National) - Missing time-gain penalties have been added for the last two corners.

Sebring International Raceway
Fixed an issue at Turn 10 where the pair of cones for the second braking marker were placed on top of each other instead of next to each other.
(Club) - Fixed an issue where the lollipop folk for some pit stalls were embedded in the pit walls.

Silverstone Circuit
(Grand Prix) - AI Racing is now available at this track configuration!

Suzuka International Racing Course
(Grand Prix) - AI Racing is now available at this track configuration!

Watkins Glen International
Parked vehicles and crowds have been updated.

Williams Grove Speedway
Fixed a variety of shader and camera distance issues with many track-side objects.

Winton Motor Raceway
NEW TRACK!
- - Winton Motor Raceway is now available for purchase and use on iRacing!
Winton Motor Raceway includes two Road configs: Club and National.
- - Opened in 1961, Winton Motor Raceway has earned the nickname of “Australia’s Action Track” for six decades of intense and exciting competition. What is now known as its Club Circuit, a 2.028-kilometer (1.260-mile), 10-turn layout, has been described as “like running a marathon around your clothesline” by Australian motorsport legend Dick Johnson. In 1985, the track first welcomed the Australian Touring Car Championship for the Winton Super Sprint, and has been a frequent stop for the country’s premier tin-top series in its various forms. In 1997, the track received an extension to 1.864 miles, creating the National Circuit. The extension included a new paddock and features a relocated start-finish line to compensate. Many of the country’s top drivers have taken the checkered flag on the new layout in the Super Sprint, ranging from legends of the past like “Enforcer” Russell Ingall to modern stars like Scott McLaughlin.
Add Winton Motor Raceway to your iRacing landscape from the iRacing Store, here: https://members.iracing.com/membersite/ ... rackid=440
AI Racing is available at both track configurations!
Dukester

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Re: iRacing Chat

Post by NeilPearson »

Duke wrote: Tue Mar 08, 2022 5:57 pm Some really interesting additions in this build...
I really hope the netcode improvements work as lately trying to race official on this side of the world has been useless.
Really? I been running alot of 2-3 wide in the oval side and its been Good enough to race
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Re: iRacing Chat

Post by Duke »



Dukester

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Re: iRacing Chat

Post by Duke »

Dukester

norbs diplomacy lesson 101: "If I was putting words in your mouth, you'd know."
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Re: iRacing Chat

Post by Duke »

Dukester

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Re: iRacing Chat

Post by Duke »

Dukester

norbs diplomacy lesson 101: "If I was putting words in your mouth, you'd know."
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Re: iRacing Chat

Post by Duke »

2022 Season 2 Patch 1 Release Notes [2022.03.15.01]
This Patch contains some updates and fixes for the 2022 Season 2 Release, as well as the release of the iRacing Formula iR-04 for AI Racing!

iRACING UI:
--------------------------------------------------------------
Series Racing
Added an entry to "Series Details" to indicate if the use of multiple tire compounds is required while participating in the series.

Create a Race
The validation flow for the option to enforce the use of multiple tire compounds when creating a race has been updated.

AI Racing
For creating AI Races, the option to require racers to begin the race with the tire compound used to set their best Qualifying lap has been added.

Time Attack
Fixed an issue with Time Attack modal windows erroring out if a retired car was previously preselected but had been replaced with a newer version.

Paint Shop
A new sponsor, CarQuest, has been added to the Paint Shop!

SIMULATION:
--------------------------------------------------------------
AI Racing
AI Racing is now available with the iRacing Formula iR-04.
AI Drivers have improved their racing skills at Winton Motor Raceway, particularly in the Esses.
Fixed an issue where some AI Drivers would attempt to leave the grid before the car ahead of them had begun to move.
Reduced the CPU demand of AI Drivers when running with Mercedes-AMG F1 W12 E Performance.

Display Mode
A confirmation dialog box will now display when a user chooses to auto-config their graphics if they already have a “renderer.ini” file and do not have a display mode .ini file.

Spotter
The low fuel warning message upon gridding is now disabled if you haven’t generated any fuel data.

Interface
Fixed an issue where if the Dash Box was open, mouse-inputs for other Black Boxes were being ignored.
Fixed an issue where the Dash Box would not keybind correctly.

CARS:
--------------------------------------------------------------
<Car Class> NASCAR Camping World Truck Series Trucks
Updated some older contingency decals to their 2022 versions.

<Car Class> NASCAR Classic 1987 Cars
External drivetrain audio levels have been reduced.
Fixed an issue where opponent cars could appear to be scraping at high banked tracks.
Fixed a slight off-center issue with the art for wheel hubs and pivots. This issue had no effect on car physics or performance.

<Car Class> NASCAR Next Gen Cars
Updated the windshield braces.
Several texture files have been updated.
Fixed a cyclic modulation in the upper RPM engine sound for in-car mics.

<Car Class> Stock Car Pro Series Cars
Information for the Extra Power System (status and uses remaining) has been added to the Black Box for these vehicles.
Fixed an issue where the windshield lights for the Extra Power System were not working correctly on opponent vehicles.

Aston Martin Vantage GT4
Fixed some issues with the rear wing, including the pivot angle, a texture issue, and having it visually disappear at certain camera distances.
Fixed an issue with the steering wheel shift LEDs.
The IMSA leaderboard is now present in the interface model of this car.

Audi RS 3 LMS
Fixed an issue with the Dash Box for this vehicle where the RPM range did not match the shift lights.

Ford GTE
Fixed an issue where the steering wheel was being incorrectly removed when the option to only show a steering wheel if it has a display was enabled.

Hyundai Elantra N TC
Fixed some ambient occlusion issues with the trunk area.

Hyundai Veloster N TC
Dashboard specular texture has been improved.

iRacing Formula iR-04
Paint textures have been updated and some details have been moved into the decal stamp layer so they may be customized.

Lamborghini Huracán GT3 EVO
Closed a visible gap above the driver’s side door.

McLaren MP4-12C GT3
Fixed an issue with a rear vent visually disappearing at certain camera distances.

Mercedes-AMG GT3
iRacing setups have been updated.

NASCAR Buick LeSabre - 1987
Fixed an issue where custom driver helmet textures were not displaying properly.

NASCAR Camping World Truck Series Chevrolet Silverado
Removed a duplicate set of pedals.
Stamped decals have been updated.

NASCAR Camping World Truck Series Ford F150
Rear license plate decal has been updated.
Fixed an issue where a side logo was mirrored.

NASCAR Camping World Truck Series Toyota Tundra TRD Pro
Fixed a texture mapping issue on the vehicle body texture.

Pontiac Solstice
The roll bar camera view is no longer blocked.

Stock Car Pro Series Chevrolet Cruze
iRacing setups have been updated.

Stock Car Pro Series Toyota Corolla
Fixed an issue with a rear hose.
Fixed an issue where a paint pattern was not rendering correctly for this car.

TRACKS:
--------------------------------------------------------------
Circuit Zolder
The threat level of the turtles in this environment has been reduced.
- - A geometry error was causing curbs here to be nearly lethal in some cases for cars using the New Damage Model.

Federated Auto Parts Raceway at I-55
Pit speed limit has been reduced.
Fuel tanks have been grounded.
Updated the grandstands specular texture map.

Winton Motor Raceway
Some missing trees have been planted.
Fixed an issue where some brake markers would disappear at certain graphics settings.
Dukester

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Re: iRacing Chat

Post by Duke »

LOL!!!

Dukester

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Re: iRacing Chat

Post by nutty »

Not much
iRACING UI:
--------------------------------------------------------------


Create a Race
The “Race Options” step has been moved to after both the car and track selection steps to allow for a better user experience for defining event rules, such as forcing tire compound changes.


Paint Shop
ButtKicker logo has been updated.


SIMULATION:
--------------------------------------------------------------

Race Control
Update the "must use multiple tire compounds" rule enforcement to only disqualify drivers that have both taken the checkered flag and not met the rule requirement. Drivers who do not finish the Race for any reason and have not met the rule requirement will not be disqualified by this rule.
- - This behavior better matches rules in real world series that use multiple tire compounds.
Fixed a race server crash issue that could occur when an event Admin tried to extend a Caution after it was already double file by enough laps that it would try to go back to single file. Instead, now the Caution will simply stay double file.


AI Racing
AI Drivers have improved their pit strategy with the Mercedes-AMG F1 W12 E Performance.
AI Drivers have improved their driving skills with the GT3 Class cars.
Fixed an issue where CPU demand of AI Drivers running with Mercedes-AMG F1 W12 E Performance was inordinately high.


Physics
A system has been added to prevent suspension hyper-extensions.
- - This system applies to both Old Damage Model and New Damage Model cars.


Tires
Race Servers will now correctly track tire compound usage when sessions are reset.


New Damage Model
Fixed an issue where a detached wheel could cause some damage system instability.


Spotter
Fixed an issue where the spotter was providing gridding fuel messages during non-Race events.


CARS:
--------------------------------------------------------------

<Car Class> NASCAR Classic 1987 Cars
External shift lights have been updated.


<Car Class> NASCAR Next Gen Cars
Cooling and aerodynamic parameters have been updated while running at Dirt Oval tracks.
Models and textures have been optimized as the camera changes distances from these cars. This should allow for some improved framerates.
Various minor artistic updates for the wheel textures, flaps, and suspension.


ARCA Menards Chevrolet Impala
Fixed an issue with floating tape.


Aston Martin Vantage GT4
Fixed a minor issue with the rotation point of the trunk, when popped open.


Audi R8 LMS
Stint fuel used now references the updated fuel cell capacity.


Chevrolet Corvette C6.R GT1
Fixed an issue with the rear view camera where the display would be too dark and not work well with auto-exposure.


Dallara P217
Reverted a previous change where the clutch would no longer disengage the engine while driving at high speeds.
- - This fuel saving technique may now be used once again, at your own risk.


Honda Civic Type R
The rear wing stamp has been moved to the car decal texture so that it may be altered in custom paints.


Lamborghini Huracán GT3 EVO
Stint fuel used now references the updated fuel cell capacity.


McLaren 570s GT4
Fixed an issue where car numbers were not appearing correctly on one of the car paint patterns.


NASCAR Buick LeSabre - 1987
The rear fenders have been flared out a bit to more accurately replicate how the body panels would have been in 1987.


Porsche 911 GT3 Cup (992)
iRacing setups have been updated.


Porsche 911 R GT3
Fuel used in the current stint has been corrected to be in our typical form and reference the correct fuel cell capacity.


[Legacy] NASCAR Nationwide Chevrolet Impala - 2012
Fixed an issue where some incorrect textures were being used.


TRACKS:
--------------------------------------------------------------

Bristol Motor Speedway
New Track configuration: Dirt!
- - A new dirt oval track configuration, Dirt, is now available at this track!
- - - - This new Dirt track configuration has been generated with brand new real-world laser scan data from the upcoming event! The entire track surface has been fully rebuilt and reprofiled for a brand new dirt oval experience.
- - This track configuration is available to all users who currently own this track. This configuration is named “Dirt”.
- - The original dirt track configuration, “Dirt”, has been renamed “Dirt - 2021” to reflect its build date, and remains ready for racing.
Add Bristol Motor Speedway, including the new Dirt track configuration, to your digital landscape by purchasing it from the iRacing Store here: https://members.iracing.com/membersite/ ... ?trkid=442


Federated Auto Parts Raceway at I-55
The pace car driver has improved his pit entry line and should no longer crash into the large tire.
Last edited by nutty on Tue May 03, 2022 10:11 pm, edited 1 time in total.
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Duke
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Re: iRacing Chat

Post by Duke »

Circuit de Nevers Magny-Cours coming to iRacing
One of the premier racing circuits in France will join the iRacing roster of officially licensed tracks, as France’s Circuit de Nevers Magny-Cours is set to debut in a coming iRacing build. An active host of major national and international GT and motorcycle competitions, as well as the longtime home of the French Grand Prix, Magny-Cours is planned to be completed and released late this year.
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Scottie
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Re: iRacing Chat

Post by Scottie »

I liked that track on TV... Looking forward to it joining the grid.
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thornz
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Re: iRacing Chat

Post by thornz »

Fantastic track for watching F1 cars in qualyfying I always found, the direction changes in those high speed chicanes left the jaw on the floor at times.
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Duke
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Re: iRacing Chat

Post by Duke »

Looks like iRacing bought out iSchedule & are making it free... Wish they would do the same for setups making the paid setup shops obsolete. :p

iRacing to Release iRacing Companion App in Summer 2022
iRacing is pleased to announce the upcoming release of the iRacing Companion App, which will be available this summer on the App Store and Google Play. This free application will give all iRacers the opportunity to follow their favorite series, set reminders for races, follow along with all of the latest iRacing news, and much more.

The iRacing Companion App will require an iRacing account to use, and will include the following features:
See all of your licenses, statistics, and fastest times
Explore all of iRacing’s series and mark your favorites, with filters by license class, category, setup type, your eligibility, and more
Explore all of iRacing’s cars and tracks, with filters by ownership, content type, release, price, and more
Add reminders for upcoming races, including your favorite series and League races
Get the latest news stories from the iRacing website and UI
The iRacing Companion App is the result of iRacing’s acquisition of the existing iSchedule app, and will succeed that app in the coming months. iSchedule developer Vincent Maestre and the iRacing web team will continue to develop and add new features to the new iRacing Companion App, while iSchedule will become a free download and will remain active during its transition period.

To download the current iSchedule app now and be notified when the iRacing Companion App is released, App Store users click here and Google Play users click here. For more information on iRacing and for special offers, visit www.iracing.com.

(Note we are waiting on the price change to be reflected in the Google Play Store. Any iSchedule app purchases made after 9am EDT on April 27, 2022 will be refunded)
Dukester

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nutty
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Re: iRacing Chat

Post by nutty »

iRACING UI (07.00.00):
--------------------------------------------------------------(Previously Released)

General
The communication protocol used by the UI has received a version upgrade.


My Account
Resolved an iRacing credits display issue where trailing digits were being shown on the My Account screen.


My Content
Filtering by Favorites on the Cars page now properly displays recently favorited cars without having to refresh the page.


Up Next
This existing End Time column in the table view has been renamed Duration and now supports displaying a duration in laps or total time.
- - The actual expected end time is now displayed in a tooltip.


Create a Race
Tooltip descriptions are now available when selecting a Restart Type.


Team Racing
Tooltips and descriptions of the Fair Share requirements for team racing have been updated for clarity.


AI Racing
Fixed a grammatical error with the alert for the recommended number of AI Drivers.


Results
A new button has been added to the Recent Results page that allows a user to lookup session results via an ID.
- - Only numbers are allowed in this input box to retrieve results. You will otherwise see an alert warning you of your error, and the input requirements. If the session ID does not exist, you will see a notification that the ID was not found.


Paint Shop
Fixed an issue where particular paint pattern rules were not being applied correctly, causing desired changes to not save.


SIMULATION:
--------------------------------------------------------------

NetCode
Some of the recent extrapolation changes designed specifically to mitigate nose/rear collisions have been updated.
- - These latest adjustments are designed to prevent erroneous rear-ending predictions and should work better for agile cars that are pulling out to pass, or traveling through braking zones and corners.


AI Racing
AI Drivers have improved their racing skills with the NASCAR Cup Series Class Cars.
AI Drivers have improved their defensive driving techniques at Long Beach Street Circuit.
AI Drivers have improved their racing skills at Atlanta Motor Speedway - Oval.
iRacing memory pool consumption for AI Racing has been improved, particularly for large and varied car class fields at large tracks.


Graphics
The name of the renderer file that is currently in use will now be displayed in the Advanced Graphics Options menu for user reference.
Some graphics and display-related settings have been moved from the “app.ini” file to the “renderer ini” files.


Audio
Fixed an issue where some vehicle brakes were not generating brake sounds.


Spotter
Fixed a grammatical text error in some tire compound changes spotter messages.


CARS:
--------------------------------------------------------------

<Car Class> NASCAR Next Gen Cars
Drafting drag response has been updated.


ARCA Menards Chevrolet Impala
Tape has been visually adjusted for Race and Qualifying garage tape settings.


Audi RS 3 LMS
Minimum allowable tire pressures have been increased to match the Touring Car Class requirements.


Dirt Late Model
(ALL) - Fixed a severe suspension issue that could occur when certain setup parameters were in use or a significant collision occurred.


Dirt Modified
(ALL) - Fixed a severe suspension issue that could occur when certain setup parameters were in use or a significant collision occurred.
(Big Block) - iRacing setups have been updated.


Dirt Sprint Car
(ALL) - Garage setup ranges have been updated.


Global Mazda MX-5 Cup
The windshield digits have been removed from the interface model.
Fixed an issue where the vehicle pedals were missing from the Paint Shop version of this car model.


Honda Civic Type R
Minimum allowable tire pressures have been increased to match the Touring Car Class requirements.


Indy Pro 2000 PM-18
iRacing setups have been updated.


iRacing Formula iR-04
Fixed an issue where some attention seeking crew members for this vehicle would transition into a T-pose when the camera was not focusing on their car.


Mercedes-AMG F1 W12 E Performance
The New Damage Model system for preventing suspension hyper-extension has been disabled for this vehicle since it does not work correctly with this car’s suspension design.


USF 2000
iRacing setups have been updated.


TRACKS:
--------------------------------------------------------------

Atlanta Motor Speedway
A track marshal has been rescued from the jaws of a hungry fire truck.


Autodromo Internazionale Enzo e Dino Ferrari
Fixed an issue where a fence was an incorrect dark material.


Barber Motorsports Park
The price of this track was recently updated to $14.95 to match comparable circuits.


Bristol Motor Speedway
(Dirt) - Updated the pit entry area so driving closely by does not trigger a pit entry.


Charlotte Motor Speedway
(Roval) - Turtle curb properties have been adjusted for improved physics interactions with vehicles using the New Damage Model.
(Roval) - Unburied some cones.


Nürburgring Combined
Fixed an issue where the Standing Start grid location was accidentally moved on to the back straight.


Phoenix Raceway
The pit lane opening has been adjusted to prevent an exploit.


Watkins Glen International
A new flagger platform has been added.
The grandstands have been updated.
Fixed some camera distance visual popping issues with a few environment objects.
Fixed an issue where a chain link fence was opaque.
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Re: iRacing Chat

Post by Duke »

Port Royal Speedway Coming #soon


Fuji Speedway Also Coming #soon
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Re: iRacing Chat

Post by nutty »

Sandown Teased too


Some great tracks coming, Magny-Cours, Fuji and Sandown
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Duke
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Re: iRacing Chat

Post by Duke »

Likely the Merc AMG GT4 #soon

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