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holy crap a test patch!

Posted: Mon Apr 25, 2011 3:33 pm
by NeilPearson
http://www.lfsforum.net/showthread.php?t=74012" onclick="window.open(this.href);return false;

:O

Re: holy crap a test patch!

Posted: Mon Apr 25, 2011 3:52 pm
by Hz-Lab
Open configs and increased autocross items sounds like an awesome thing... lots of possibilities there.

Re: holy crap a test patch!

Posted: Mon Apr 25, 2011 4:11 pm
by Scottie
I'll be online tonight... reminiscing I think!

Re: holy crap a test patch!

Posted: Mon Apr 25, 2011 4:17 pm
by Hz-Lab
i miss LFS....lol...

Re: holy crap a test patch!

Posted: Mon Apr 25, 2011 5:15 pm
by Crowella
Whoa, LFS is still alive? :eyepop:

Re: holy crap a test patch!

Posted: Mon Apr 25, 2011 5:41 pm
by NeilPearson
Hz-Lab wrote:i miss LFS....lol...
yeah same, i signed up at the MNR series coming up i missed it so much :D i keep looking at getting 1x's when i go off track like in iracing haa

Re: holy crap a test patch!

Posted: Mon Apr 25, 2011 6:00 pm
by Duke
:wtf: are you serious? I thought this was a joke at first.
Still no Sirocco or Rockingham, they'll both be extinct by the time they appear in LFS. :lol:
Yep I miss it too but I just don't have the time for it anymore :cry:

Re: holy crap a test patch!

Posted: Mon Apr 25, 2011 8:53 pm
by Scottie
just watching some old replays, man, there was such good racing!

an MRT race vs Scott Andrews at FE Gold, a FOX race on Kyoto oval with slipstreaming duels, ahh... great times!

Re: holy crap a test patch!

Posted: Mon Apr 25, 2011 8:54 pm
by Scottie
incidently, we all thought net code in LFS was awesome... they're jumping around a fair bit from an aussie racing night with local dudes. Netcode nowdays could be so much better... I like iRacing's currently... very good

Re: holy crap a test patch!

Posted: Sat Jun 18, 2011 8:10 am
by Scottie
Patch is now 0.6b... I might be on Sunday night with some objects playing around at Aston and figure 8 layouts :)

Re: holy crap a test patch!

Posted: Sat Jun 18, 2011 12:07 pm
by NeilPearson
Have to say, those patches are just crappy little fixes. not something one would expect after all this time...

Re: holy crap a test patch!

Posted: Sat Jun 18, 2011 1:07 pm
by ReppohC
I think the open configuration, with 2 metre wide ramps (with concrete anti slip physics), as well as armco barriers and improved collision = win!!!

EDIT: You can add ramps to South city to access that whole "extension" area which is all driveable road but no backdrop. :)

Its a little messy in places (pre-rendered shadows of tyres which arnt there, or just holes in the fence were tyres used to be) but I think theres plenty of scope to make some freakin' awesome autox tracks now!

Re: holy crap a test patch!

Posted: Sat Jun 18, 2011 5:54 pm
by KNAPPO
Might have to give this a go for a look see.

Ive wanted better ramps and open layouts for years and ive always wanted to access that extra South City section so i might have to check it out. lol i just realised i don't even have LFS installed on my pc anymore :p

Re: holy crap a test patch!

Posted: Sun Jun 19, 2011 1:09 pm
by wobblysauce
The test patch has been a bit of fun..



For ones that haven't gotten the email or don't want to click the link.
LFS Newsletter - New Version : 0.6B

Hello XXX,

We are pleased to announce a new version of Live for Speed with many updates and improvements. The new tyre physics model is still in development, so this version uses the old tyres but with an improved collision system, open track configurations, free view mode, and much more. It provides some interesting new features for LFS racers, while we continue our development. Thanks to our forum members for testing over the last eight weeks!

Some new things in 0.6B :

- New free view mode and layout editor - not bounded by the path
- Improved collisions with objects, barriers, cars, pit garage exit
- Open track configurations allowing you to drive anywhere
- You can now place up to 800 objects to create circuits
- Blue flags, qualifying, race positions list are supported
- New objects added - all objects available at all tracks
- Collision detection and reporting system (via InSim)
- Graphical optimisations improving frame rates
- Adjustable tyre warmers for hot lapping
- Many other fixes and improvements

Read all about the new version and how to get it on the 0.6B information page.

We hope you enjoy the new updates!

- LFS Developers

Re: holy crap a test patch!

Posted: Sun Jun 19, 2011 6:23 pm
by KNAPPO
Hahahahahaha, adding full straights lined with speed humps, jumps and armco and letting a full field of 20 ai loose creates some classic moments.

Re: holy crap a test patch!

Posted: Sun Jun 19, 2011 7:21 pm
by EzyRider
Anyone up for some giggles then? Cracked out the wheel today, found my LFS install, patched, and now ready to race!

(tried online, but no decent servers around any more.. really need someone to whack one up :P )

Re: holy crap a test patch!

Posted: Sun Jun 19, 2011 8:36 pm
by Gusto
Had a quick whirl, found reppo online :)
First time running it on a larger monitor.
But yeah, we really need an arse server. The Pro Racing Room doesn't allow mouse control! (workaround - setting upmouse steering axis in joy/wheel)

Re: holy crap a test patch!

Posted: Sun Jun 19, 2011 10:30 pm
by AstrO
I've just started up a server from my connection if anyone is around :)

Re: holy crap a test patch!

Posted: Sun Jun 19, 2011 11:09 pm
by EzyRider
Not seeing you on the list dude.. name?

Re: holy crap a test patch!

Posted: Sun Jun 19, 2011 11:11 pm
by Shaun
yeah whats the server called, just updating now feel like having some fun :D

Re: holy crap a test patch!

Posted: Sun Jun 19, 2011 11:18 pm
by AstrO
ok, it's up again :P
"PR- Adelaide - AstrO"

Re: holy crap a test patch!

Posted: Sun Jun 19, 2011 11:20 pm
by Shaun
bleh think its time for a new copy of lfs lol

Re: holy crap a test patch!

Posted: Thu Jun 23, 2011 6:22 pm
by EzyRider
Anyone up for some Thursday night shenigans? One post-2005 AAL server (AAL Race Server) online at the moment, replete with Sambo and myself.. and Unforgiven in about 20 minutes.. (when he gets here with the bourbon..)

Come have some giggles, we'll do the Marty McFly thing and time travel a bit ;)

Re: holy crap a test patch!

Posted: Thu Jun 23, 2011 6:44 pm
by Cutter
Bugger, gotta go out. Frick it.

Busy tomorrow, but maybe a "Ye olden drunken ARSE night" on Saturday.

Re: holy crap a test patch!

Posted: Thu Jun 23, 2011 6:47 pm
by EzyRider
I'm down with that. :yes: