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Re: Day Z

Posted: Wed Mar 02, 2016 11:26 am
by Durrie
More, more, more :D

You sounded surprised when you got shot in the head there Quincy.

Surely you knew you were going to die the second you stumbled upon him in the house without a weapon in your hand and no responses to your earlier voice chat. It was never going to end well.

I don't think I've met anyone who didn't try to kill me.

Re: Day Z

Posted: Wed Mar 02, 2016 11:41 am
by richo
I haven't played this for ages when it was buggy as all buggery is it any better? I am into Rust which is equally buggy if not more but I enjoy it .

Are they comparable these days?

Re: Day Z

Posted: Wed Mar 02, 2016 1:31 pm
by Quincy
Durrie, lol, yes, I knew the end was near, just not that near!

He wasn't the actual shooter either, his mate was crouched on the corner outside of the building we were in, in the last few seconds, you see his gun flash....

@richo, I'd say, it's as stable as it has ever been. Sure there are a few bugs, but still extremely playable in my opinion.


There will be more Durrie, oh yes, there will be more!

Re: Day Z

Posted: Wed Mar 02, 2016 10:38 pm
by Durrie
Quincy wrote:There will be more Durrie, oh yes, there will be more!
:munch:

Re: Day Z

Posted: Sun Mar 06, 2016 2:37 pm
by DexterPunk
This looks pretty freakin cool.




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Re: Day Z

Posted: Sun Mar 06, 2016 4:28 pm
by ysu
Looks good.
Listening to this chap was horrible though. Talking isn't his strong suit. Plus all the time I wanted to tell him "just spit that ball out of your mouth" :D

Re: Day Z

Posted: Sun Mar 06, 2016 6:14 pm
by DexterPunk
I see.


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Re: Day Z

Posted: Fri Mar 11, 2016 3:25 pm
by Quincy
Short and Sweet edition. Starring me and 2 random survivors.



Re: Day Z

Posted: Fri Mar 11, 2016 3:37 pm
by richo
That is exactly what happens in Rust , some guys are cool and you can swap some shit over and others gun you down at the first opportunity which leads to firing on anyone that gets close .

Re: Day Z

Posted: Sat Mar 12, 2016 1:14 pm
by ysu
richo wrote:That is exactly what happens in Rust , some guys are cool and you can swap some shit over and others gun you down at the first opportunity which leads to firing on anyone that gets close .
Yeah when we played rust a bit back we quickly changed over to the fire-at-everything strategy (except when we were visibly outgunned - then the run quickly strategy took over, hehe). We have met quite a few madmen who just could not be trusted, even though they have approached seemingly nicely, first. But then rust had the problem of invisible equipment, too. You really should not be able to hide a bag of weapons just like that.

Re: Day Z

Posted: Thu Mar 24, 2016 3:38 pm
by Quincy


Another installment....

Short & Sweet.

Re: Day Z

Posted: Thu Mar 24, 2016 5:48 pm
by Durrie
Those jeans make your arse look really big Quincy.

Re: Day Z

Posted: Fri Mar 25, 2016 2:24 pm
by NeilPearson
lol thats great. poor kid had no chance

Re: Day Z

Posted: Fri Apr 15, 2016 11:24 am
by Durrie
Did the funding get pulled?

If not, where the fuck is the next instalment Quincy?

Re: Day Z

Posted: Sat Apr 16, 2016 8:03 am
by Quincy
Real life Durrie, dam it is busy sometime...!!

I have some in the pipeline. Hold ya knickers...

Re: Day Z

Posted: Thu May 19, 2016 7:17 pm
by Durrie
Quincy wrote:Hold ya knickers...
I'm going to have to snap the elastic to get this pair off - I've been waiting so long for this movie.

Re: Day Z

Posted: Fri May 20, 2016 10:33 am
by Quincy
ah man. snap em off. I ain't got time for this.... So many adventures, so little time.

Just last night, I had to shoot, pluck and quarter a chicken. Cut bark and sticks to ignite my fireplace, then cook my thigh fillet of chicken. All in the name of survival. The first few hours can be tough on 0.60 experimental.

Have you tried 0.60 Durrie? It is most impressive.

Re: Day Z

Posted: Fri May 20, 2016 1:58 pm
by Durrie
:clips:

I haven't tried 0.6 yet. I've watched a few run throughs on YouTube by the usual suspects.

I still can't get over losing my carry weapon when I put it down to do something else. I can see it...It's right there, but I can't pick it up. I understand that this bug remains in 0.6.

It's all still just a bit too flakey for me to spend any real time in DayZ.

Perhaps when they finish it. But by then there won't be much of an active playing community because they will all have moved on to other things. :shrug: