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Hexxit 1.0.1 Server installed.

Posted: Tue Jul 09, 2013 7:18 pm
by Shonky
So Hexxit is installed.

First impressions, trees are big!
Image

Re: Hexxit 1.0.1 Server installed.

Posted: Tue Jul 09, 2013 7:28 pm
by NeilPearson
lol

Sent from my GT-I9505 using Tapatalk 4 Beta

Re: Hexxit 1.0.1 Server installed.

Posted: Tue Jul 09, 2013 9:03 pm
by DarrenM
They're medium size ones :)

Re: Hexxit 1.0.1 Server installed.

Posted: Tue Jul 09, 2013 9:05 pm
by Shonky
These towers are a challenge and a half.

Each floor has two spawners, mobs can have special powers as well, cleared the 1st three levels of the left tower, died 5 times trying. :D

Image

Re: Hexxit 1.0.1 Server installed.

Posted: Wed Jul 10, 2013 8:03 pm
by Rots
Looks cool.

Re: Hexxit 1.0.1 Server installed.

Posted: Wed Jul 10, 2013 11:36 pm
by DarrenM
2nd impressionn trees are biiiiiiiiiiiig!!!

Image

That's an enderman standing next to it.

Re: Hexxit 1.0.1 Server installed.

Posted: Thu Jul 11, 2013 8:08 am
by Shonky
Lol, yep they are big.

Re: Hexxit 1.0.1 Server installed.

Posted: Sun Jul 28, 2013 2:45 pm
by NeilPearson
How are you guys going with hexxit?

it never interested me, and I downloaded the map off the server and have been playing tekkit 1.15

Re: Hexxit 1.0.1 Server installed.

Posted: Sun Jul 28, 2013 4:31 pm
by Bauer
only had 1 look on the server. didnt do it for me. Dont know why though, I enjoy rpg's

Re: Hexxit 1.0.1 Server installed.

Posted: Sun Jul 28, 2013 7:30 pm
by Shonky
Didn't really take for me either, put it back to Tekkit if you want guys, map should be still on the server.

Re: Hexxit 1.0.1 Server installed.

Posted: Sun Jul 28, 2013 9:23 pm
by NeilPearson
Alrighthy. will do.

Ill load tekkit 1.15. its not a reccomended build yet but its good.

Re: Hexxit 1.0.1 Server installed.

Posted: Mon Jul 29, 2013 12:29 am
by NeilPearson
BLEGH.

couldnt get 1.15 to install for some reason I dont know.

I think its because... AusFrag offers us 1.6.2 in vanilla and 1.5.1 for tekkit.

Tekkit 1.15 Is based on 1.5.2 vanilla and the server doesnt seem to like just installing stuff over the top. Not sure why.

Re: Hexxit 1.0.1 Server installed.

Posted: Mon Jul 29, 2013 8:16 am
by DarrenM
hexxit was fun while exploring for new dungeon types, but once you've seen them all there's not much left to do in it.

Re: Hexxit 1.0.1 Server installed.

Posted: Mon Jul 29, 2013 8:17 am
by Shonky
Did you check in the configuration for which jar file is being run when you click start? I changed it to execute hexxit.jar rather than minecraft.jar which is probably why it's not starting after overwriting the files.

Re: Hexxit 1.0.1 Server installed.

Posted: Mon Jul 29, 2013 11:25 am
by NeilPearson
I got tekkit 1.06 to run just not tekkit 1.15

Ausfrag offer us a tekkit install in the mod options now, so i used that, but when i tried to put Tekkit 1.15 over that it wouldnt run.