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Re: Mods/Apps.

Posted: Wed Feb 22, 2017 2:40 pm
by KNAPPO
Yeah this track is a lot of fun in iRacing. Will be great to have in in AC.

Any news if he is doing the boot layout and the old school version without the boot and without the chicane as well?

Re: Mods/Apps.

Posted: Wed Feb 22, 2017 5:41 pm
by Duke
The track didn't register with me either, it damn should've as it's iconic.
It shouldn't be too hard to do all versions as they are all there in the LIDAR. But more the point how did he get the LIDAR, anyone know?

Re: Mods/Apps.

Posted: Fri Feb 24, 2017 3:04 am
by GT VIRUS
Duke wrote:The track didn't register with me either, it damn should've as it's iconic.
It shouldn't be too hard to do all versions as they are all there in the LIDAR. But more the point how did he get the LIDAR, anyone know?
There is plenty of Lidar imagery right across the states, the accuracy isn't the best though (One point every .5m or so). It's taken from a plane for use in various GIS fields, and is usually in some form of public domain. Pretty much every track in the UK has this form of data available.

Re: Mods/Apps.

Posted: Fri Feb 24, 2017 8:50 am
by Duke
Bzyq has released the next update for his ever-improving Ginetta G55 GT4 mod for Assetto Corsa.
The new version comes with lots of physics and AI improvements, as well as other changes as listed below.

Download the Ginetta G55 GT4 for Assetto Corsa from Race Department

Changelog
Auto Gear Box now works ( and made it better in this version) quicker up and down shifting
Driver 3d with hands now fixed
Gear ratios now match the top speed of the car (top speed is 150mph)
Cars Weight corrected
Tyre Temps now match how you drive. they are now adpative. I can;t explain, just watch them in the tyre app, cold, hot, depending on how you drive.
Tyre Wear sorted, i think
AI are fast, very fast and gear changing is sorted
Rear brake lights are brighter ( but you need PP filter to see them, AC, not me is the reason why)
Updated Bonnet Cam
Updated Bumper Cam
Updated Dash Cam
Updated Sounds
Brake Fade has been added
Updated FFB
Fuel warning light been fixed
Paddle shift animation added (although no paddles as of yet)
LH Driver view changed from 7 to 6 and reduced to 150. Tested.
Image

Re: Mods/Apps.

Posted: Sat Feb 25, 2017 12:54 pm
by norbs

Re: Mods/Apps.

Posted: Sun Mar 05, 2017 12:56 am
by norbs

Re: Mods/Apps.

Posted: Sun Mar 05, 2017 10:28 am
by pixelboy
That looks like a good little track!

Re: Mods/Apps.

Posted: Sun Mar 05, 2017 11:04 am
by norbs
pixelboy wrote:That looks like a good little track!

It is pretty damned hard actually. But, Lilski hasnt made a dud yet.

Re: Mods/Apps.

Posted: Sun Mar 05, 2017 12:29 pm
by norbs
I am not sure why, but I reckon Knappo will jizz like a fire hose when this is released. It is fucking fantastic.

http://www.racedepartment.com/threads/d ... ng.132099/


Re: Mods/Apps.

Posted: Sun Mar 05, 2017 1:54 pm
by KNAPPO
norbs wrote:I am not sure why, but I reckon Knappo will jizz like a fire hose when this is released. It is fucking fantastic.
YEAWWWW, that looks freakin goooood.

Ill prime my firehose, ready to jizz!!

Image

Re: Mods/Apps.

Posted: Tue Mar 07, 2017 8:56 am
by Duke
The International Endurance Racing Modding Group released V1.10 of their Assetto Corsa USCC Mod Car Pack #1.
This latest release brings you updated sounds and a few small aero and tire improvements.

Download from Race Department

Changelog V1.1:
Bugfixes:

Sounds Updated

Changes:
Different tire heating characteristics
Tires reevaluated to match telemetry on a larger array of tracks (no longer only accurate at one or two tracks)
Aerodynamic sensitivity changes to all cars
ImageImage

Re: Mods/Apps.

Posted: Tue Mar 07, 2017 1:41 pm
by GT VIRUS
Lisiki released this little gem a few days ago http://www.racedepartment.com/downloads ... ing.14212/

Re: Mods/Apps.

Posted: Mon Mar 13, 2017 11:16 am
by GT VIRUS

Re: Mods/Apps.

Posted: Mon Mar 13, 2017 11:36 am
by norbs
Any good GT?

Re: Mods/Apps.

Posted: Mon Mar 13, 2017 2:43 pm
by norbs

Re: Mods/Apps.

Posted: Mon Mar 13, 2017 8:19 pm
by GT VIRUS
norbs wrote:Any good GT?
I'm pretty disappointed, it feels very simple and far too easy to drive. I could smash it off kerbs and throw it around like a drift car, and it stuck.

But it seems I'm alone in this opinion, everyone seems to think the sun shines out of it's arse

Re: Mods/Apps.

Posted: Thu Apr 06, 2017 9:40 am
by norbs

Re: Mods/Apps.

Posted: Thu Apr 06, 2017 1:11 pm
by Bails MacKenzie
Image
http://www.racedepartment.com/downloads ... uck.14770/
F150 Stair truck from Arrested Development
Also comes with open-wheeler variant
Image

And a potential bad time:
A 12 car Figure 8 Dirt track
http://www.racedepartment.com/downloads ... r-8.14777/

Re: Mods/Apps.

Posted: Thu Apr 06, 2017 5:57 pm
by pixelboy
We gotta race that stair truck on FNF!

Re: Mods/Apps.

Posted: Thu Apr 06, 2017 7:58 pm
by norbs
Check the thread Pix

Sent from my F8331 using Tapatalk

Re: Mods/Apps.

Posted: Thu Apr 06, 2017 9:01 pm
by pixelboy
:up:

Re: Mods/Apps.

Posted: Tue Apr 11, 2017 12:31 pm
by norbs

Re: Mods/Apps.

Posted: Tue Apr 11, 2017 1:11 pm
by KNAPPO
YEHAWWWW, Mental acceleration and braking.

I want to try that at the Green Hell. I wonder if I can beat my 3:41 lap from Gran Turismo in the Red Bull X1.

Re: Mods/Apps.

Posted: Tue Apr 11, 2017 3:38 pm
by Dr. Pain
It looks like its a clip in fast forward!

Re: Mods/Apps.

Posted: Wed Apr 12, 2017 1:30 pm
by norbs