Race Sim Tech & Tips

Computer and electronic gizmo support.
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Re: Race Sim Tech & Tips

Post by nutty »

Fair enough, does look to be quite a difference here tho
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Re: Race Sim Tech & Tips

Post by norbs »

I think I will just stump up the extra cash and get the Sim labs rig and find a seat for it. It feels a bit wrong to put a Track racer seat on it, but I can't see a way to get a Sim labs seat here.

One thing for you Nutty. If your FFB is wound up, does it shake the monitors? Not sure if I get integrated monitor mount or floor standing?
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Re: Race Sim Tech & Tips

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norbs wrote: Mon Oct 18, 2021 10:42 am I think I will just stump up the extra cash and get the Sim labs rig and find a seat for it. It feels a bit wrong to put a Track racer seat on it, but I can't see a way to get a Sim labs seat here.

One thing for you Nutty. If your FFB is wound up, does it shake the monitors? Not sure if I get integrated monitor mount or floor standing?
Yeah sweet, remember you can just buy cheap generic seats as well as they dont need to be ADR approved. There is heaps of replica recaros/brides on ebay for cheap

As for shaking nothing noticeable, there is ~5mm of left to right movement if you grab the screen and shake.. but I cant say ive ever noticed it while driving.
I like the neatness of a single integrated system but standlone does have some benefits
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Re: Race Sim Tech & Tips

Post by norbs »

I have had a look and most of the seats I found were still $300-$400 each.

Will keep looking.

I really appreciate your help Nutty
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Re: Race Sim Tech & Tips

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Yeah thats kinda why I went TR in the end
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Re: Race Sim Tech & Tips

Post by norbs »

Well, Sim Labs is out.

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Jesus! Makes it nearly twice the price of the TrakRacer, without a seat!
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Re: Race Sim Tech & Tips

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Fark...
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Re: Race Sim Tech & Tips

Post by norbs »

TrackRacer ordered.

A couple of bits out of stock, but hopefully will be in before we move.
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Re: Race Sim Tech & Tips

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Nice! Congrats mate

Make sure you have a right angle and a level for putting it together
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Re: Race Sim Tech & Tips

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nutty wrote: Thu Oct 21, 2021 8:23 am Nice! Congrats mate

Make sure you have a right angle and a level for putting it together
It is already in a special box not to be touched by removalists :)

Thanks again for all your help Nutty. Invaluable. :yes: :yes: :yes:
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Re: Race Sim Tech & Tips

Post by Duke »

Congrats Norbs, can't wait to see it built... And what is this "your moving"?
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Re: Race Sim Tech & Tips

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Duke wrote: Thu Oct 21, 2021 10:46 am Congrats Norbs, can't wait to see it built... And what is this "your moving"?
Hopefully it is a smooth build. I have seen some horror stories on the youtubes.

But I spoke to Blake at Gamegeardirect and he assures me if there is something missing, he will get it to me pronto. Fingers crossed.
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Re: Race Sim Tech & Tips

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norbs wrote: Thu Oct 21, 2021 11:02 am
Duke wrote: Thu Oct 21, 2021 10:46 am Congrats Norbs, can't wait to see it built... And what is this "your moving"?
Hopefully it is a smooth build. I have seen some horror stories on the youtubes.

But I spoke to Blake at Gamegeardirect and he assures me if there is something missing, he will get it to me pronto. Fingers crossed.
Seeing I have a box of left over spares im susprised its a common thing for bits to be missing.. maybe it used to be a bit worse
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Re: Race Sim Tech & Tips

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Re: Race Sim Tech & Tips

Post by w00dsy »

Imagine Wreckfest in that.
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Re: Race Sim Tech & Tips

Post by Scottie »

I must admit it seems strange that as you start braking in that thing, it lurches you forward. Would it not be better to have a reversed Y axis on those motion rigs?

I'm also a bit skeptical as to if you have any more feel for the car moving about, or if it's primarily for feeling the bumps on the surface.
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Re: Race Sim Tech & Tips

Post by Cursed »

Human brains are pretty nifty at learning how to interpret all sorts of physical and artificial inputs. Years of sim racing, for example, has taught me to interpret a certain vibration/force change in the wheel coupled with certain screen image motion after particular control inputs means my arse is about to overtake me on the right, and a slightly different combination of them means it's going around on the left. So whether it makes sense that the frame pushes forward under braking while you're stationary, or not, your brain will learn how to make use of that information.
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Re: Race Sim Tech & Tips

Post by nutty »

Cool as,

Those kits arent "that" expensive too

https://opensfx.com/
or buy as a kit from ali
https://www.aliexpress.com/item/1005002 ... 7584%22%7D
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Re: Race Sim Tech & Tips

Post by DarrenM »

Not sure I'd find it all that fun to get shook up like that any time I wanted to sim race. For a motion cockpit I'd just want yaw movement to help feel oversteer/understeer.
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Re: Race Sim Tech & Tips

Post by pab »

nutty wrote: Sun Nov 28, 2021 11:41 am Cool as,

Those kits arent "that" expensive too

https://opensfx.com/
or buy as a kit from ali
https://www.aliexpress.com/item/1005002 ... 7584%22%7D
I've been building one over the last few months. Hoping to have it up and running in the next week or two. Mines only the 4 actuators at this stage though, not all of the horisontal movement. Hoping to add active seatbelts at some stage though.
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Re: Race Sim Tech & Tips

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pab wrote: Sun Nov 28, 2021 3:58 pm
nutty wrote: Sun Nov 28, 2021 11:41 am Cool as,

Those kits arent "that" expensive too

https://opensfx.com/
or buy as a kit from ali
https://www.aliexpress.com/item/1005002 ... 7584%22%7D
I've been building one over the last few months. Hoping to have it up and running in the next week or two. Mines only the 4 actuators at this stage though, not all of the horisontal movement. Hoping to add active seatbelts at some stage though.

Amazing! Chuck up progress pictures if you can! Ive been talking about doing it for awhile, but currently sim is upstairs and dont have the space
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Re: Race Sim Tech & Tips

Post by Cursed »

In the interests of improving the mounting angle of the new CSL DD, I embarked on a complete renovation of the Strap-on Cockpit. No longer will it be a bunch of stuff screwed onto a piece of plywood.

Introducing the all new Strap-On Cockpit Mk II.

Image

Using 2040 aluminium profile, mounting brackets from ebay and a bunch of 3D printed mounting bits - orange filament is all I had. Plastic end-caps for those sharp corners are yet to be installed.

Future plans:
  • Permanent power, USB and cable mounting options are under consideration - at the moment there's a lot of velcro holding that stuff down.
  • Replacement of the left or right button box with something incorporating the 15 button Stream Deck
  • Indicator cluster
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Re: Race Sim Tech & Tips

Post by norbs »

Where is the shelf of wheels?
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Re: Race Sim Tech & Tips

Post by pab »

nutty wrote: Sun Nov 28, 2021 5:58 pm Amazing! Chuck up progress pictures if you can! Ive been talking about doing it for awhile, but currently sim is upstairs and dont have the space
Not too much to show, but here's a few shots I've taken going along:

The parts, both printed and purchased:

Image

Assembled actuators:

Image

Mounting a frame under my cockpit to mount the actuators to (and adding belts and buttons to the chassis):

Image

Image

I'm mounting the actuators now (but very slow progress because I don't have as much time as I'd like to spend on this atm). Will post up more pics and a video soon.
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Re: Race Sim Tech & Tips

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wicked! are you running thanos? or going with the pi controller?
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