just bought this again to play on xbox one with a mate. Good fun flying around in a wing
Re: Elite: Dangerous
Posted: Fri Nov 27, 2015 8:14 am
by ysu
it's on sale...but I wonder if I should buy it as it seems to depend on joystick setups a bit too much ...
Re: Elite: Dangerous
Posted: Fri Nov 27, 2015 8:34 am
by DarrenM
It can be played with a gamepad, but I think a joystick would be preferable. A friend played it with an xbox360 controller and seemed happy with it. I played it for a couple months with a $35 Logitech Extreme 3D Pro before getting a hotas. There's a thrustmaster hotas for $70-80.
The game is fun when starting out, but it can become a shallow grind if you let it. All the new planetary landing stuff is in a separate, full price expansion.
Worth the $15USD, but that depends whether you want to spend the extra money getting a controller. I splurged on an X-55 because I planned to play Star Citizen and no mans sky with it as well. Also needed the extra buttons for VR.
Re: Elite: Dangerous
Posted: Fri Nov 27, 2015 8:44 am
by ysu
Thanks, how about mouse + kb? I don't use controllers - except my wheel, occasionally
Spending $70 on a controller to play a $15 game seems a bit silly, innit?
Re: Elite: Dangerous
Posted: Fri Nov 27, 2015 9:55 am
by DarrenM
There are some youtube videos on it. This guy thinks it's better.
His kb layout
A full tutorial
Re: Elite: Dangerous
Posted: Fri Nov 27, 2015 10:45 am
by ysu
ok, that may work. If it can be made to work, it's fine.
I've played Descent, back in the day, very effectively on kb+mouse, so I've no problem with many-button controls
Thanks!
Re: Elite: Dangerous
Posted: Fri Nov 27, 2015 10:52 am
by DarrenM
The new Descent is also on sale, though it's very early alpha and virtually nobody is playing it.
Re: Elite: Dangerous
Posted: Sat Nov 28, 2015 1:00 am
by wobblysauce
If you like Descent, have a look at Sublevel Zero.
Re: Elite: Dangerous
Posted: Wed Dec 02, 2015 7:29 pm
by ysu
What a piece of garbage this elite is. First it requires a separate registration from steam, then it takes ages to send an email, and when I'm in it mis-reads my screen config and provides me with a screen I can't read.
There's no option to change resolution in that "launcher" thing.
Half an hour of my life I'll never get back.
Refund it is.
Re: Elite: Dangerous
Posted: Thu Dec 03, 2015 7:09 am
by Shonky
That's unfortunate ysu, but I do think you would have been bored with it after a short amount of time anyway so maybe it's for the better.
I'm pretty pissed they are going with a full price addon with Horizons, I don't feel I got my monies worth from the original release, and I'm not really seeing any decent game play coming from the add on at this point, the landings just feel like another place to grind for credits to me, go to this planet, pick up this widget, bring back to this station, here's 2 credits, now do it again.
Re: Elite: Dangerous
Posted: Thu Dec 03, 2015 7:25 am
by wobblysauce
Uh, I got it on the weekend also, and got the e-mail right away.
Though.. I have spent more time playing TableTop Simulator then Elite.. 65hrs v 4hrs, purchased at the same time with Elite played first.
Re: Elite: Dangerous
Posted: Wed Dec 16, 2015 12:17 pm
by Shonky
Did you take the plunge on Horizons Darren?
Spent my lunch watching youtube videos on it I have a small urge to play again but once bitten twice shy, I'll give it some time before I make up my mind as to whether I'll pick it up.
Re: Elite: Dangerous
Posted: Wed Dec 16, 2015 12:57 pm
by Santaria
I want a Freelancer remake [DISAPPOINTED FACE]
Sent from my Nexus 5
Re: Elite: Dangerous
Posted: Sun Dec 20, 2015 9:54 pm
by DarrenM
I did but I've been away all week. Only had a brief go today and my frame rates in VR mode were basically unplayable when I got near a planet and less than 75fps in stations etc. I'll have to play around with the detail settings some more, but it looks like it may get shelved until I get a new video card
Re: Elite: Dangerous
Posted: Sun Dec 20, 2015 11:45 pm
by wobblysauce
It does need a bit of power to get it running well.
Re: Elite: Dangerous
Posted: Fri Jan 06, 2017 1:24 pm
by DarrenM
Re: Elite: Dangerous
Posted: Fri Jan 06, 2017 1:39 pm
by ysu
That looks cool I have to admit. I might give it another try.
Re: Elite: Dangerous
Posted: Fri Jan 06, 2017 2:45 pm
by DarrenM
It's worth noting that what you see in the video is all that happens at the moment. It's just the latest bread crumb in their very slow process of adding Thargoids to the game.
Re: Elite: Dangerous
Posted: Fri Jan 06, 2017 4:02 pm
by ysu
Aaah. Well, I'm more interested in playability anyway, at this point; if they've fixed it enough so I can run it or not
Although seeing the slow dev process I might just hold out a bit more, I'm in no hurry, really.
Re: Elite: Dangerous
Posted: Sat Jan 07, 2017 6:18 pm
by DarrenM
The game and engine is solid. It's been ported to PS4 and xbone so it seems pretty final in that regard. It's just the content/balance that's being slowly added and tweaked at this stage. If you can't get it to run it's more likely a problem on your end. Do you have 2 monitors with different resolutions by any chance? That used to screw up a fair few games for me in the way you describe. Sometimes I used to have to unplug/disable the 2nd monitor until I had them running and configured.
Re: Elite: Dangerous
Posted: Sat Jan 07, 2017 7:04 pm
by ysu
Nah, I had single monitor setup for a few months now 4k res + SLI gfx cards. Not sure if I had it back when I tried the game first. I might still had the triples, but I don't think so tbh.
Looks like they're going to get to level Star Citizen even before Star Citizen does.
I just got ED:Beyond a few months ago and Im playing with my VR headset and this game is awesome. Im getting this nostalgia vibe of the Mechwarrior series for the ship customization and the Freelancer Series for the space exploration and combat.
Re: Elite: Dangerous
Posted: Sun Jun 14, 2020 4:04 pm
by NeilPearson
i dunno Star citizen just feels like it has way more depth to it. will see how good space legs is gonna be.