This is a site developed by my mate Jaap Wagenvoort for use by leagues.
It collects data directly from the game during the race and compiles it into the appropriate league.
All registered driver's times are also stored if driving on a registered server, making world records easier to access.
Currently it's configured to rFactor and nkPro but I believe other sims will be incorporated as well (LFS S2 etc.)
Check it out:
http://www.wagenvoort.net/gpcos/latest-news.php
GPCOS v1.0 Released
- Bacchulum
- Posts: 1459
- Joined: Fri Jan 21, 2005 9:11 pm
- Location: Domus Mundi
GPCOS v1.0 Released
Last edited by Bacchulum on Tue Nov 22, 2005 2:16 pm, edited 1 time in total.
- Rots
- DiscoStu
- Posts: 4602
- Joined: Thu Dec 16, 2004 8:42 am
- Contact:
- Exar Kun
- Sensible Mick
- Posts: 11325
- Joined: Wed Dec 22, 2004 4:46 pm
- Location: Canberra
LOL - except that we actually have in-game screenies for this one!! It certainly puts rFactor and S2 to shame as an F3 simulator by what we've heard so far too. Visual tyre wear and 'Doom' mode where you can jump out of the car and run around the track in first person! Now, if they located some nice FPS crates that we could crack open in this mode we could settle on track differences the right way.Rots wrote:I heard a couple of days after Racing Legends is outExar Kun wrote:nkPro huh? So when's that one out then mate?
- r8response
- Cry baby
- Posts: 8565
- Joined: Fri Dec 17, 2004 6:51 pm
- Location: Sunshine Coast, QLD