AADrift I Rule Changes [IMPORTANT!]
Posted: Thu Jan 12, 2006 1:03 am
Hello all,
As many of you know. Round 2 was a shocker, and pointed out a number of holes within our rules/judging system.
We have taken the time to go over the format, and modify it to make the comp exactly what its ment to be, Australasia's premier drifting league.
A full list of rules will be posted soon, but to give everyone an overview of what to expect
First up.
Judges are now to leave the server, and judge from a replay, they will be given time to go over this and assure that the result is right.
The server will be restarted before each battle, The two nominated drivers are to line up, a driver will once again be nominated to lead, once the run is completed, the drivers is to make his way back to the start, in which the second run will commence with the drivers now switching order.
At the completion of the second run, judges are then to save the replay and go view it.
This time judges will be following a judging template.
Each judge will be asked to give a score out of 5 points to each driver per corner, drivers will be judged on line/speed/angle.
As well as that, 5 additional points can be awarded for style.
Style includes things like
Linking of corners, big entries, huge sideways, things that make you go WOW.
In addition to this, a final 5 points could also be added to the following driver, if a driver manages to remain close throughout the drift, he can pickup 5 bonus points. This will be used to keep everything close, just like drifting should be.
Each run will be scored sepertaly.
Once the judges have scored both runs, from both drivers they are too add up the scores and return to the server to post the driver that scored the most.
Just like before, the driver that goes through will be the one with the more judges that give him the win.
The only major problem with this format is time, I will be moving the start time to 8pm, and allowing around 2-2.5 hours for the event.
How does everyone feel about these changes? I didnt want to remove the spectator aspect of the comp, as I feel it gives a great fun aspect. So this was all we could really do.
Idea/Comments/Suggestions
As many of you know. Round 2 was a shocker, and pointed out a number of holes within our rules/judging system.
We have taken the time to go over the format, and modify it to make the comp exactly what its ment to be, Australasia's premier drifting league.
A full list of rules will be posted soon, but to give everyone an overview of what to expect
First up.
Judges are now to leave the server, and judge from a replay, they will be given time to go over this and assure that the result is right.
The server will be restarted before each battle, The two nominated drivers are to line up, a driver will once again be nominated to lead, once the run is completed, the drivers is to make his way back to the start, in which the second run will commence with the drivers now switching order.
At the completion of the second run, judges are then to save the replay and go view it.
This time judges will be following a judging template.
Each judge will be asked to give a score out of 5 points to each driver per corner, drivers will be judged on line/speed/angle.
As well as that, 5 additional points can be awarded for style.
Style includes things like
Linking of corners, big entries, huge sideways, things that make you go WOW.
In addition to this, a final 5 points could also be added to the following driver, if a driver manages to remain close throughout the drift, he can pickup 5 bonus points. This will be used to keep everything close, just like drifting should be.
Each run will be scored sepertaly.
Once the judges have scored both runs, from both drivers they are too add up the scores and return to the server to post the driver that scored the most.
Just like before, the driver that goes through will be the one with the more judges that give him the win.
The only major problem with this format is time, I will be moving the start time to 8pm, and allowing around 2-2.5 hours for the event.
How does everyone feel about these changes? I didnt want to remove the spectator aspect of the comp, as I feel it gives a great fun aspect. So this was all we could really do.
Idea/Comments/Suggestions