Racing Sims compared.

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Cutter
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Racing Sims compared.

Post by Cutter »

http://en.wikipedia.org/wiki/Comparison ... simulators

Interesting.
Very suprised at how well NASCAR 2003 came thru, 5 years down the track.
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NeilPearson
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Re: Racing Sims compared.

Post by NeilPearson »

Cutter wrote:http://en.wikipedia.org/wiki/Comparison ... simulators

Interesting.
Very suprised at how well NASCAR 2003 came thru, 5 years down the track.
Im not to be honest, its really a game that had so much more than people gave it credit for, mainly due to it being Nascar.

in my opinion NR2003 is still the bees neez of Sim racing. just noone to race now days :(
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Rots
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Re: Racing Sims compared.

Post by Rots »

This is new to me...
Road surfaces and covers that affect handling

Live for Speed - Unpaved, Ice = Paritial (6)

Note 6: Ice is only used for internal testing, not present in the official tracks yet.
Spill the beans Cutter!!!
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wild
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Re: Racing Sims compared.

Post by wild »

Agreed. And when are we getting those bikes? :tilt:
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Cutter
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Re: Racing Sims compared.

Post by Cutter »

Naah
Mistake I think.
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wild
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Re: Racing Sims compared.

Post by wild »

Oh you're no fun. :P
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Re: Racing Sims compared.

Post by Rots »

I was thinking that they were referring to S1... that pretty much felt like racing on ice :P
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Re: Racing Sims compared.

Post by Takumi »

when you get outside the autox map it's surrounded by an invisible surface which feels like ice... just open up the autox editor and place a start point just outside the barrier and see.. try and get around the little go-kart track it's horrendous
It's been nice, chaps.
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Re: Racing Sims compared.

Post by Rots »

Takumi wrote:when you get outside the autox map it's surrounded by an invisible surface which feels like ice... just open up the autox editor and place a start point just outside the barrier and see.. try and get around the little go-kart track it's horrendous

That's like the ramp as well, they have about -50% grip :D
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