Really hard without a good programmer(s)...
We had about 6 ppl from uni who started making a game. Had 3D person who made models, a few really good programmers, creative minds etc etc.
In the end we piked after many pages of documentation (requirements & design).
It's very hard to stay motivated on something so complex without monetary reward.
You can try selling your game to a developer - but that's really hard too. Either they'll fob you off, rip you off or steal your ideas
![Smile :)](./images/smilies/smile.gif)
It's not a well paying industry for most involved, but that said, 2 guys I went to high school with are working for high profile game studios now.
Persistence is the key. Best of luck!
Here's some links that you might find helpful - if you haven't looked already.
http://forums.indiegamer.com
http://www.gamedev.net
Luigi only likes Ferraris.